> I'm not sure about my own movie. My main work is quantum reality with
> regard to visual awareness but I am not sure that I will publish. Of course
> my love is CG ... the more I work with RealSoft the more fun it becomes for
> me.
>

I am definitely waiting  for the movie for that one :-)

>
> N.
>
>
> ----- Original Message ----- From: "Jean-Sebastien Perron" <
> [email protected]>
> To: <[email protected]>
> Sent: Wednesday, August 26, 2009 5:37 PM
> Subject: Re: Is the future of movies stereoscopic 3D CG?
>
>
>
>  Funny.
>>
>> Yes most movies lack talent and genius, maybe to match their brain dead
>> audience.
>>
>> Maybe the only explanation for the lack of good 3D animation is "3D
>> school that pretend to teach about 3D".
>> It is a known fact that school destroy the mind, imagination and the
>> ability to think differently.
>> Maybe 3D cg school is the problem, no more genius like Todd Rundgren.
>>
>> My excuse for not doing anything interesting is : I have been working on
>> my sofware for 4 years.
>> After it is done, I hope my 3 animation projects will be completed as
>> fast as possible (no more excuses).
>>
>> -Trapped inside my head (being trapped inside a nightmare) 12minutes
>> -Soleil perdu (thrill ride in a techno-greek-water world) stereoscopic
>> 6minutes
>> -Envolee au paradis (about death, waiting in line for judgment robot,
>> paradise, hallucinations, God as extraterrestrial, doubt) 5minutes
>>
>> All the modeling, textures and storyboard are finished for these 3
>> projects, need to resume work after CombadZ is finished.
>>
>> Now Neico, you have the duty of producing result : )
>>
>> Jean-Sebastien Perron
>> www.CombadZ.com
>>
>> Neil Cooke wrote:
>>
>>> Anyone can make a movie but they dont. They dont because they are too
>>> easily diverted. They lack seriousness of purpose. But they will often
>>> talk about it a lot.
>>>
>>> The future for stereoscopy is where there is an inclination to do so
>>> in a CG studio or where there are the cameras in a live studio. It
>>> drops out the bottom of a CG production since all the parallax data is
>>> already in place.
>>>
>>> There has always been bad and very bad animation and movies ... and
>>> music ... etc. There always will be. It is often money ruling the
>>> production but mostly it's simply lack of talent. Talent, even on a
>>> low low budget, can still fly high.
>>>
>>> Now, where was I ... oh yeah ... my movie .... later gator!!
>>>
>>> Neico
>>>
>>> ----- Original Message ----- From: "Jean-Sebastien Perron"
>>> <[email protected]>
>>> To: <[email protected]>
>>> Sent: Wednesday, August 26, 2009 4:04 PM
>>> Subject: Is the future of movies stereoscopic 3D CG?
>>>
>>>
>>>  Robert Zemeckis is the guy who convinced the other directors to go
>>>> full CG.
>>>> http://www.youtube.com/watch?v=YV7SwUmSuvc
>>>>
>>>>
>>>> Tim burton has finally abandoned stop motion (hope he use the same
>>>> talented animators)
>>>> http://www.youtube.com/watch?v=OnoJecu9e7c
>>>>
>>>> http://www.youtube.com/watch?v=DeWsZ2b_pK4&feature=channel
>>>>
>>>>
>>>> James Cameron will bring stereoscopic 3D CG by force into your home with
>>>> 3D full HD televisions.
>>>> Hope "standard-definition retards" will jump on the train this time.
>>>> http://www.youtube.com/watch?v=j6AAt-oV3wE&hd=1
>>>>
>>>>
>>>> I would have tough that with the democratization of 3dcg to the masses,
>>>> there would be quality productions (animations) by amateurs.
>>>> To this day, it's still not the case, only big studios produces some
>>>> decent result (most of them not).
>>>> Is 3Dcg too difficult compared to stop motion or hand drawing?
>>>> Is the youth too lazy or impatient to invest the time in making a short
>>>> animation?
>>>> There was more 3D cg animation 10 years ago by amateur than now.
>>>> All we see is an object rotating, 1 GI image, one walk cycle.
>>>> All these magnificent software + fast computers for nothing, only test
>>>> rig, test rendering, test material, test ...
>>>>
>>>> Is 3D animation only for big studios?
>>>>
>>>> Will Pixar make a movie one day with a decent story and interesting
>>>> characters?
>>>> Common Pixar, reading the RIB standard is more interesting than the
>>>> story of your movies.
>>>>
>>>> Even I have not produced anything decent since 1994. 3D cg was the
>>>> promised land.
>>>>
>>>> Photorealism has raised the bar too high for anyone to attempt
>>>> animation.
>>>> Animation doesn't need to look real. Avatar does not look real, it looks
>>>> better than reality.
>>>>
>>>> Jean-Sebastien Perron
>>>> www.NeuroWorld.ws
>>>>
>>>
>>>
>>>
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>>>
>>>
>
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