Hi Neil, I think not only GI is a problem. I had hard times to get good AA in Realsoft too. Most of the time I rendered the image twice as big as I needed and scaled it down in post. Still difficult to get rid of interfering patterns for instance. AA should get some serious attention too.
Arjo. > Thanks Jason, > > I knew there must be something. > > I dont use GI myself so maybe that's why I havent come across the area you > pinpoint. > > Anyway, as the saying goes ... better to ask and appear a fool for a > moment than > to remain silent and ignorant forever. > :-) > > Thanks again > > Neil Cooke > > > > ________________________________ > From: Jason Saunders <[email protected]> > To: [email protected] > Sent: Sat, 24 July, 2010 9:29:33 PM > Subject: RE: Renderers > > Lol :), to be fair thought Neil, the answer is in your question > > Quote " I dont know anything about renderers...." > > Realsoft uses a flawed GI system that is very difficult to tweak to get > the > image quality and effects required to compete with renders from VRay, > Maxwell, Fryrender, etc. Search google for a couple of hours and you > will > see the image quality I am talking about. Reflections and refraction in > Realsoft GI although slightly improved in v7, are still nowhere near as > good > as the other renderers and you will see this when you look into it. > > My points come from a production basis too as it is slow to work with > having > to retest time and time again with slow render times. > > As for GI animation, forget it. Three passes to get a sequence together > and > then they are frames blurred together with the GI pass in POST to get rid > of > the mud which flickers and moves as the camera moves through scenes. > > It just does not compare to other GI animations rendered elsewhere. > > Cheers, > > Jason > > > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Neil Cooke > Sent: Friday, July 23, 2010 9:59 PM > To: [email protected] > Subject: Re: Renderers > >>It only cooks yellow curry, but I like red... :-S > > Lol, > > Many thanks Jouni ..... glad that one's cleared up, was bugging me > something > > ferocious!!! > > N. > > ----- Original Message ----- > From: "Jouni Hätinen" <[email protected]> > To: <[email protected]> > Sent: Saturday, July 24, 2010 8:28 AM > Subject: Re: Renderers > > >>> What is it not doing that, say a top of a wish list other render engine >>> does? >> >> It only cooks yellow curry, but I like red... :-S >> >> Does anyone know a render engine that cooks red curry? >> >> -Jouni > > > ---------------------------------------------------------------------------- > ---- > > > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 > > ---------------------------------------------------------------------------- > --- > > Hi List, > > I dont know anything about renderers. For everything I have ever needed > the > RS raytrace render engine works. > > What is it not doing that, say a top of a wish list other render engine > does? > > ... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to > help me on this one. > > Enlightenment appreciated. > > Neil Cooke > > > ------- > 18:36:00
