Thus spake "Mark": > Yes I learned the hard way how valuable the prototype is so yup it will > be easy enough to add in the feature. It just means that you have to > continually mask/unmask the lower units at each combat instance, > remember to unmask if you break off the top unit etc.
That's...annoying. You've convinced me that we should add some sort of MaskIfNotOnTop trait. -- J.
