The difference in framerate was HUGE for our show.

We do a lot of high energy, high velocity action footage.

I thought it looked good on 15fps, but then someone here said that  
moving to 29.97 wouldn't double the file size, or double the bitrate  
(I think it was you Elbows...). I did and our footage was much more  
appealing.

I think we got a 25% or so file size increase, but it's more than  
worth it.

Of course, if you're sitting in front of your camera, or otherwise  
not moving a lot, it shouldn't matter.

See for yourself:

15FPS:

http://blip.tv/file/get/K9disc-theArtOfK9DiscRememberTheSun514.mov
http://blip.tv/file/get/K9disc-theArtOfK9DiscRememberTheSun514.flv

29.97FPS:

http://blip.tv/file/get/K9disc-RememberTheSun2997Fps973.mov
http://blip.tv/file/get/K9disc-RememberTheSun2997Fps973.flv

I don't know if the FLV versions pick up the same quality change. I  
have not checked them.

Cheers,

Ron Watson


On the Web:
http://pawsitivevybe.com
http://k9disc.com
http://k9disc.blip.tv


On Apr 24, 2007, at 12:57 PM, Steve Watkins wrote:

> The effect of changing framerate isnt quite that straightforward, as
> most web formats use temporal compression. Instead of each frame being
> compressed in full, only keyframes contain the full image info. The
> frames that arent keyframes, just contain info about what has changed
> since the previous frame. This can be a highly effective technique,
> and means that how often you have keyframes will likely determine the
> necessary bitrate more than your frames per second will.
>
> This is one reason why I have always suggested people try
> experimenting with higher framerates in their vlogs, dont assume that
> it will make the compression articfacts twice as bad if you double the
> framerate, or that you need to make the bitrate twice as high to
> compensate for having twice as many frames. Nor should twice the
> framerate automatically be assumed to require twice as much CPU power,
> battery power etc to decode.
>
> Its also another example of Apples advice differing from the
> historical advice given by most in this group. Apple have never
> recommended using 15fps but thats often been the advice here.
>
> Certainly I couldnt declare 'everyone should use 25 or 29.97 or 30
> fps' because 15fps is going to work better for some under certain
> circumstances, there is no 'right answer' although I expect higher
> framerates will become the norm eventally, as most portable devices
> can handle them ok there is no hardware barrier to this, more
> perception than anything else)
>
> Cheers
>
> Steve Elbows
>
> --- In [email protected], "Bill Cammack" <[EMAIL PROTECTED]>
> wrote:Your only way
> > around that is to encode at a lower FPS so that you retain  
> quality at
> > the expense of smooth, fluid motion, say, coming down from 30 fps or
> > 29.97 to 15fps. That way, you could get twice as much data per frame
> > because you're outputting half the number of total frames in the  
> same
> > amount of time.
>
>
> 



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