Marc,

Before folks go running off on a tangent about accessibility, Steve Jobs, and 
so forth I think it is important to point out:
1. Steve Jobs, although a great man, was not the exclusive determining factor 
for Voiceover in Apple's products.
2. Just because Steve has passed on does not mean Apple will abandon 
accessibility.
3. There has been articles posted by the U.S. Department of Treasury (a year or 
two ago) that indicates there are over 100,000 blind/visually impaired users of 
iPhones. Note iPhones and the article did not mention iPads etc.
4. Apple has to balance accessibility against all the other projects that are 
ongoing. There are resources dedicated to many projects and some projects get 
more resources than others. Fact is accessibility may not get the same level of 
resources as other projects; however, you have to understand it is always a 
challenge trying to be sure resources are managed in such a way to ensure 
overall mission/goals/objectives are addressed without impacting the largest 
user community. I may not be explaining that as well as I could, but the idea 
is you put the resources on whatever will maximize profits and make no mistake 
that Apple is about making money. Oh and I'm all for Apple making money and 
buckets of it. MOre money means more resources and more resources means more 
likelihood accessibility gets attention.
5. Apple is the only "mainstream" company to my knowledge that has invested so 
heavily into accessibility.
6. A lot of developers have committed to making their apps accessible, so 
accessibility has really gained such a considerable amount of attention that 
there is support beyond even this community. You can bet if Apple ever decided 
to drop accessibility, we would have a good deal of support.

I'm not lecturing you here Marc, but merely pointing out (because this comes up 
on the list from time to time) that APple has committed to accessibility and 
like any other aspect of software things get broken and hopefully fixed. I 
think a lot of the issues we all have experienced from time to time and still 
do in some cases is not being ignored. When you consider the size and scope of 
a project such as iOS itself, you can imagine the number of people working on 
such a project. Add to that the layers of management and development protocols 
etc… I'm not surprised that it takes a while to address problems.

On Sep 16, 2012, at 10:34 PM, Marc Rocheleau <[email protected]> wrote:

> Wow, I sincerely hope that app developers who use VoiceOver have been
> reporting these problems to Apple's accessibility team. This is

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