VirtualGL should work with Steam, but there have been issues with it in the past, so if you run into any, please report them. In general, if VGL works with one Steam game, it should work with most or all of them. The historic issues we had were more general interaction issues with the Steam engine.
> On Jun 18, 2016, at 10:51 AM, Marco Marino <[email protected]> wrote: > > Hi, I'm a bit confused about this argument. Could be possible to use > virtualgl with steam? I think that steam is a "set" of applications where > each app is a game. So, more precisely, could be possible to use VirtualGL > with one or more games of steam? for example with opengl games in steam?? > Thank you and I'm sorry if this is a stupid question... > ------------------------------------------------------------------------------ > What NetFlow Analyzer can do for you? Monitors network bandwidth and traffic > patterns at an interface-level. Reveals which users, apps, and protocols are > consuming the most bandwidth. Provides multi-vendor support for NetFlow, > J-Flow, sFlow and other flows. Make informed decisions using capacity planning > reports. http://sdm.link/zohomanageengine > _______________________________________________ > VirtualGL-Devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/virtualgl-devel ------------------------------------------------------------------------------ What NetFlow Analyzer can do for you? Monitors network bandwidth and traffic patterns at an interface-level. Reveals which users, apps, and protocols are consuming the most bandwidth. Provides multi-vendor support for NetFlow, J-Flow, sFlow and other flows. Make informed decisions using capacity planning reports. http://sdm.link/zohomanageengine _______________________________________________ VirtualGL-Devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
