Not sure. At this point, I'll need to reproduce the issue in order to diagnose 
it. Which version of Steam are you using?

> On Jun 24, 2016, at 4:16 AM, Marco Marino <marino....@gmail.com> wrote:
> 
> Please have you some suggestion for me? How can I solve?
> Thank you
> 
> 2016-06-22 18:49 GMT+02:00 Marco Marino <marino....@gmail.com>:
>> I'm able to use kodi with good quality.... but not steam. The problem can be 
>> related to the chroot environment of steam?
>> 
>> 2016-06-22 18:28 GMT+02:00 Marco Marino <marino....@gmail.com>:
>>> On the server machine I did
>>> sudo chmod u+s /usr/lib64/libdlfaker.so
>>> sudo chmod u+s /usr/lib64/libvglfaker.so
>>> 
>>> but I have the same iissue
>>> What I'm wrong?
>>> 
>>> Thank you
>>> 
>>> 2016-06-22 17:07 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>> See
>>>> 
>>>> https://cdn.rawgit.com/VirtualGL/virtualgl/2.5/doc/index.html#hd0012
>>>> 
>>>> 
>>>> 
>>>>> On Jun 22, 2016, at 1:00 AM, Marco Marino <marino....@gmail.com> wrote:
>>>>> 
>>>>> Ok, error messages:
>>>>> 
>>>>> 1) Trying to start glxgears using the client machine:
>>>>> 
>>>>> ntt@juniper:~$ vglconnect ntt@192.168.15.10
>>>>> 
>>>>> VirtualGL Client 64-bit v2.5 (Build 20160215)
>>>>> Listening for unencrypted connections on port 4242
>>>>> Redirecting output to /home/ntt/.vgl/vglconnect--:0.log
>>>>> 
>>>>> ntt@192.168.15.10's password: 
>>>>> Last login: Tue Jun 21 13:52:09 2016 from 89.21.199.213
>>>>> [ntt@mars ~]$ 
>>>>> [ntt@mars ~]$ 
>>>>> [ntt@mars ~]$ 
>>>>> [ntt@mars ~]$ 
>>>>> [ntt@mars ~]$ vglrun -d :1 glxgears
>>>>> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
>>>>> [VGL]    192.168.15.100, the IP address of your SSH client.
>>>>> [VGL] ERROR: in readback--
>>>>> [VGL]    254: Window has been deleted by window manager
>>>>> [ntt@mars ~]$
>>>>> 
>>>>> 
>>>>> 2) Trying to start steam from the client machine:
>>>>> 
>>>>> [ntt@mars ~]$ LIBGL_DEBUG=verbose vglrun -d :1 steam
>>>>> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
>>>>> [VGL]    192.168.15.100, the IP address of your SSH client.
>>>>> Running Steam on fedora 22 64-bit
>>>>> STEAM_RUNTIME is enabled automatically
>>>>> ERROR: ld.so: object 'libdlfaker.so' from LD_PRELOAD cannot be preloaded 
>>>>> (cannot open shared object file): ignored.
>>>>> ERROR: ld.so: object 'libvglfaker.so' from LD_PRELOAD cannot be preloaded 
>>>>> (cannot open shared object file): ignored.
>>>>> Installing breakpad exception handler for appid(steam)/version(1457636973)
>>>>> 
>>>>> At this point nothing appears and I have to kill the process.
>>>>> 
>>>>> Thank you
>>>>> 
>>>>> 
>>>>> 
>>>>> 2016-06-20 17:44 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>> Impossible to diagnose unless you post the exact error messages you're 
>>>>>> getting.
>>>>>> 
>>>>>>> On Jun 20, 2016, at 4:22 AM, Marco Marino <marino....@gmail.com> wrote:
>>>>>>> 
>>>>>>> Ok.... I'm trying and it doesn't work. Some details:
>>>>>>> 
>>>>>>> Server machine:
>>>>>>> OS = fedora 22 with 4.4.13-200.fc22.x86_64
>>>>>>> GPU = NVIDIA Corporation GM107GL [Quadro K2200] (rev a2)
>>>>>>> VIDEO DRIVER = NVIDIA-Linux-x86_64-367.27
>>>>>>> VirtualGL version = 2.5 (64bit)
>>>>>>> 
>>>>>>> I followed the guide here http://www.virtualgl.org/Documentation/RHEL6 
>>>>>>> for the installation. I have selinux disabled.
>>>>>>> Furthermore I used vglserver_config allowing 3d X server and 
>>>>>>> framebuffer access to all users, disabling XTEST extension
>>>>>>> First strange thing: locally on the server machine I have DISPLAY = :1 
>>>>>>> and not :0. I don't know if this could be a problem....
>>>>>>> Anyway, the sanity check at chapter 6 of the documentation works well 
>>>>>>> if I use :1 and not :0.
>>>>>>> 
>>>>>>> Then, from the client machine (ubuntu 16, with the same version of 
>>>>>>> VirtualGL) I did:
>>>>>>> vglconnect user@vglserver
>>>>>>> and then
>>>>>>> vglrun -d :1 glxgears and all works well!
>>>>>>> However, when I try:
>>>>>>> vglrun -d :1 steam 
>>>>>>> the application doesn't start. After some initial bash messages it 
>>>>>>> seems that wait for something.....
>>>>>>> 
>>>>>>> Another try I did:
>>>>>>> From the server machine I run
>>>>>>> vglconnect user@vglserver <--- Same ip used from the client machine!
>>>>>>> then
>>>>>>> vglrun -d :1 steam
>>>>>>> and all works well.... I can play steam games (half life2)
>>>>>>> Please give me an help.
>>>>>>> Thank you
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 2016-06-19 14:25 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>>>> You can share the GPU with a Linux VM and run VirtualGL in the VM, 
>>>>>>>> although I don't see why that's particularly useful compared to 
>>>>>>>> running VirtualGL on a physical Linux machine. VirtualGL is, at the 
>>>>>>>> end of the day, a means of (1) sharing a server-side GPU among 
>>>>>>>> multiple users, and (2) splitting GLX commands from the regular X11 
>>>>>>>> command stream, so 3D rendering can occur on a different X server than 
>>>>>>>> X11 rendering (useful because most X proxies don't support 
>>>>>>>> hardware-accelerated 3D.)
>>>>>>>> 
>>>>>>>> Please give it a try and report specific problems. We're in a better 
>>>>>>>> position to tell you how to solve problems you encounter rather than 
>>>>>>>> predicting what problems you may encounter.
>>>>>>>> 
>>>>>>>>> On Jun 19, 2016, at 5:02 AM, Marco Marino <marino....@gmail.com> 
>>>>>>>>> wrote:
>>>>>>>>> 
>>>>>>>>> Ok.... I will give a try. Is there something that I should to know 
>>>>>>>>> regarding my nvidia gtx750 card? More precisely I'm using fedora 23 
>>>>>>>>> and nvidia gtx750. Should I install some particular driver? Actually 
>>>>>>>>> I'm using nvidia driver.
>>>>>>>>> Furthermore, is there some way to use virtualgl inside a vm as a 
>>>>>>>>> "server"? From my experience I should have a cpu with vt-d support 
>>>>>>>>> and expose the gpu directly to the vm, right? Is there some other way?
>>>>>>>>> Thank you
>>>>>>>>> 
>>>>>>>>> 2016-06-18 23:02 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>>>>>> VirtualGL should work with Steam, but there have been issues with it 
>>>>>>>>>> in the past, so if you run into any, please report them. In general, 
>>>>>>>>>> if VGL works with one Steam game, it should work with most or all of 
>>>>>>>>>> them. The historic issues we had were more general interaction 
>>>>>>>>>> issues with the Steam engine.
>>>>>>>>>> 
>>>>>>>>>> > On Jun 18, 2016, at 10:51 AM, Marco Marino <marino....@gmail.com> 
>>>>>>>>>> > wrote:
>>>>>>>>>> >
>>>>>>>>>> > Hi, I'm a bit confused about this argument. Could be possible to 
>>>>>>>>>> > use virtualgl with steam? I think that steam is a "set" of 
>>>>>>>>>> > applications where each app is a game. So, more precisely, could 
>>>>>>>>>> > be possible to use VirtualGL with one or more games of steam? for 
>>>>>>>>>> > example with opengl games in steam??
>>>>>>>>>> > Thank you and I'm sorry if this is a stupid question...
>>>>>>>>>> > ------------------------------------------------------------------------------
>>>>>>>>>> > What NetFlow Analyzer can do for you? Monitors network bandwidth 
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>>>>>>>>>> > NetFlow,
>>>>>>>>>> > J-Flow, sFlow and other flows. Make informed decisions using 
>>>>>>>>>> > capacity planning
>>>>>>>>>> > reports. http://sdm.link/zohomanageengine
>>>>>>>>>> > _______________________________________________
>>>>>>>>>> > VirtualGL-Devel mailing list
>>>>>>>>>> > VirtualGL-Devel@lists.sourceforge.net
>>>>>>>>>> > https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>>> 
>>>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and 
>>>>>>>>>> traffic
>>>>>>>>>> patterns at an interface-level. Reveals which users, apps, and 
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>>>>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using 
>>>>>>>>>> capacity planning
>>>>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>>>>> _______________________________________________
>>>>>>>>>> VirtualGL-Devel mailing list
>>>>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>> 
>>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and 
>>>>>>>>> traffic
>>>>>>>>> patterns at an interface-level. Reveals which users, apps, and 
>>>>>>>>> protocols are 
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>>>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity 
>>>>>>>>> planning
>>>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>>>> _______________________________________________
>>>>>>>>> VirtualGL-Devel mailing list
>>>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>> 
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and 
>>>>>>>> traffic
>>>>>>>> patterns at an interface-level. Reveals which users, apps, and 
>>>>>>>> protocols are
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>>>>>>>> NetFlow,
>>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity 
>>>>>>>> planning
>>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>>> _______________________________________________
>>>>>>>> VirtualGL-Devel mailing list
>>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>> 
>>>>>>> ------------------------------------------------------------------------------
>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and 
>>>>>>> traffic
>>>>>>> patterns at an interface-level. Reveals which users, apps, and 
>>>>>>> protocols are 
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>>>>>>> NetFlow, 
>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity 
>>>>>>> planning
>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>> _______________________________________________
>>>>>>> VirtualGL-Devel mailing list
>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>> 
>>>>>> ------------------------------------------------------------------------------
>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and 
>>>>>> traffic
>>>>>> patterns at an interface-level. Reveals which users, apps, and protocols 
>>>>>> are
>>>>>> consuming the most bandwidth. Provides multi-vendor support for NetFlow,
>>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity 
>>>>>> planning
>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>> _______________________________________________
>>>>>> VirtualGL-Devel mailing list
>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>> 
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