See
https://cdn.rawgit.com/VirtualGL/virtualgl/2.5/doc/index.html#hd0012
> On Jun 22, 2016, at 1:00 AM, Marco Marino <[email protected]> wrote:
>
> Ok, error messages:
>
> 1) Trying to start glxgears using the client machine:
>
> ntt@juniper:~$ vglconnect [email protected]
>
> VirtualGL Client 64-bit v2.5 (Build 20160215)
> Listening for unencrypted connections on port 4242
> Redirecting output to /home/ntt/.vgl/vglconnect--:0.log
>
> [email protected]'s password:
> Last login: Tue Jun 21 13:52:09 2016 from 89.21.199.213
> [ntt@mars ~]$
> [ntt@mars ~]$
> [ntt@mars ~]$
> [ntt@mars ~]$
> [ntt@mars ~]$ vglrun -d :1 glxgears
> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
> [VGL] 192.168.15.100, the IP address of your SSH client.
> [VGL] ERROR: in readback--
> [VGL] 254: Window has been deleted by window manager
> [ntt@mars ~]$
>
>
> 2) Trying to start steam from the client machine:
>
> [ntt@mars ~]$ LIBGL_DEBUG=verbose vglrun -d :1 steam
> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
> [VGL] 192.168.15.100, the IP address of your SSH client.
> Running Steam on fedora 22 64-bit
> STEAM_RUNTIME is enabled automatically
> ERROR: ld.so: object 'libdlfaker.so' from LD_PRELOAD cannot be preloaded
> (cannot open shared object file): ignored.
> ERROR: ld.so: object 'libvglfaker.so' from LD_PRELOAD cannot be preloaded
> (cannot open shared object file): ignored.
> Installing breakpad exception handler for appid(steam)/version(1457636973)
>
> At this point nothing appears and I have to kill the process.
>
> Thank you
>
>
>
> 2016-06-20 17:44 GMT+02:00 DRC <[email protected]>:
>> Impossible to diagnose unless you post the exact error messages you're
>> getting.
>>
>>> On Jun 20, 2016, at 4:22 AM, Marco Marino <[email protected]> wrote:
>>>
>>> Ok.... I'm trying and it doesn't work. Some details:
>>>
>>> Server machine:
>>> OS = fedora 22 with 4.4.13-200.fc22.x86_64
>>> GPU = NVIDIA Corporation GM107GL [Quadro K2200] (rev a2)
>>> VIDEO DRIVER = NVIDIA-Linux-x86_64-367.27
>>> VirtualGL version = 2.5 (64bit)
>>>
>>> I followed the guide here http://www.virtualgl.org/Documentation/RHEL6 for
>>> the installation. I have selinux disabled.
>>> Furthermore I used vglserver_config allowing 3d X server and framebuffer
>>> access to all users, disabling XTEST extension
>>> First strange thing: locally on the server machine I have DISPLAY = :1 and
>>> not :0. I don't know if this could be a problem....
>>> Anyway, the sanity check at chapter 6 of the documentation works well if I
>>> use :1 and not :0.
>>>
>>> Then, from the client machine (ubuntu 16, with the same version of
>>> VirtualGL) I did:
>>> vglconnect user@vglserver
>>> and then
>>> vglrun -d :1 glxgears and all works well!
>>> However, when I try:
>>> vglrun -d :1 steam
>>> the application doesn't start. After some initial bash messages it seems
>>> that wait for something.....
>>>
>>> Another try I did:
>>> From the server machine I run
>>> vglconnect user@vglserver <--- Same ip used from the client machine!
>>> then
>>> vglrun -d :1 steam
>>> and all works well.... I can play steam games (half life2)
>>> Please give me an help.
>>> Thank you
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> 2016-06-19 14:25 GMT+02:00 DRC <[email protected]>:
>>>> You can share the GPU with a Linux VM and run VirtualGL in the VM,
>>>> although I don't see why that's particularly useful compared to running
>>>> VirtualGL on a physical Linux machine. VirtualGL is, at the end of the
>>>> day, a means of (1) sharing a server-side GPU among multiple users, and
>>>> (2) splitting GLX commands from the regular X11 command stream, so 3D
>>>> rendering can occur on a different X server than X11 rendering (useful
>>>> because most X proxies don't support hardware-accelerated 3D.)
>>>>
>>>> Please give it a try and report specific problems. We're in a better
>>>> position to tell you how to solve problems you encounter rather than
>>>> predicting what problems you may encounter.
>>>>
>>>>> On Jun 19, 2016, at 5:02 AM, Marco Marino <[email protected]> wrote:
>>>>>
>>>>> Ok.... I will give a try. Is there something that I should to know
>>>>> regarding my nvidia gtx750 card? More precisely I'm using fedora 23 and
>>>>> nvidia gtx750. Should I install some particular driver? Actually I'm
>>>>> using nvidia driver.
>>>>> Furthermore, is there some way to use virtualgl inside a vm as a
>>>>> "server"? From my experience I should have a cpu with vt-d support and
>>>>> expose the gpu directly to the vm, right? Is there some other way?
>>>>> Thank you
>>>>>
>>>>> 2016-06-18 23:02 GMT+02:00 DRC <[email protected]>:
>>>>>> VirtualGL should work with Steam, but there have been issues with it in
>>>>>> the past, so if you run into any, please report them. In general, if VGL
>>>>>> works with one Steam game, it should work with most or all of them. The
>>>>>> historic issues we had were more general interaction issues with the
>>>>>> Steam engine.
>>>>>>
>>>>>> > On Jun 18, 2016, at 10:51 AM, Marco Marino <[email protected]>
>>>>>> > wrote:
>>>>>> >
>>>>>> > Hi, I'm a bit confused about this argument. Could be possible to use
>>>>>> > virtualgl with steam? I think that steam is a "set" of applications
>>>>>> > where each app is a game. So, more precisely, could be possible to use
>>>>>> > VirtualGL with one or more games of steam? for example with opengl
>>>>>> > games in steam??
>>>>>> > Thank you and I'm sorry if this is a stupid question...
>>>>>> > ------------------------------------------------------------------------------
>>>>>> > What NetFlow Analyzer can do for you? Monitors network bandwidth and
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>>>>>> > NetFlow,
>>>>>> > J-Flow, sFlow and other flows. Make informed decisions using capacity
>>>>>> > planning
>>>>>> > reports. http://sdm.link/zohomanageengine
>>>>>> > _______________________________________________
>>>>>> > VirtualGL-Devel mailing list
>>>>>> > [email protected]
>>>>>> > https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>
>>>>>> ------------------------------------------------------------------------------
>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>>>> traffic
>>>>>> patterns at an interface-level. Reveals which users, apps, and protocols
>>>>>> are
>>>>>> consuming the most bandwidth. Provides multi-vendor support for NetFlow,
>>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity
>>>>>> planning
>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>> _______________________________________________
>>>>>> VirtualGL-Devel mailing list
>>>>>> [email protected]
>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>>> traffic
>>>>> patterns at an interface-level. Reveals which users, apps, and protocols
>>>>> are
>>>>> consuming the most bandwidth. Provides multi-vendor support for NetFlow,
>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity
>>>>> planning
>>>>> reports. http://sdm.link/zohomanageengine
>>>>> _______________________________________________
>>>>> VirtualGL-Devel mailing list
>>>>> [email protected]
>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>
>>>> ------------------------------------------------------------------------------
>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>> traffic
>>>> patterns at an interface-level. Reveals which users, apps, and protocols
>>>> are
>>>> consuming the most bandwidth. Provides multi-vendor support for NetFlow,
>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity
>>>> planning
>>>> reports. http://sdm.link/zohomanageengine
>>>> _______________________________________________
>>>> VirtualGL-Devel mailing list
>>>> [email protected]
>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>
>>> ------------------------------------------------------------------------------
>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and traffic
>>> patterns at an interface-level. Reveals which users, apps, and protocols
>>> are
>>> consuming the most bandwidth. Provides multi-vendor support for NetFlow,
>>> J-Flow, sFlow and other flows. Make informed decisions using capacity
>>> planning
>>> reports. http://sdm.link/zohomanageengine
>>> _______________________________________________
>>> VirtualGL-Devel mailing list
>>> [email protected]
>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>
>> ------------------------------------------------------------------------------
>> What NetFlow Analyzer can do for you? Monitors network bandwidth and traffic
>> patterns at an interface-level. Reveals which users, apps, and protocols are
>> consuming the most bandwidth. Provides multi-vendor support for NetFlow,
>> J-Flow, sFlow and other flows. Make informed decisions using capacity
>> planning
>> reports. http://sdm.link/zohomanageengine
>> _______________________________________________
>> VirtualGL-Devel mailing list
>> [email protected]
>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>
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