On 11.04.2010 11:45, DRC wrote: > Why would you be running KDE4 within VirtualGL? VirtualGL is designed > to run 3D applications, not window managers. > > On 4/10/10 3:01 PM, Александр Кириллов wrote: > >> Hello! >> >> I'm trying to run KDE4 over VNC with TigerVNC and VirtualGL, but it >> didn't work out of the box. >> I used a debugger and found out that KDE4 cannot find a suitable >> GLXFBConfig - 32-bit with GLX_BIND_TO_TEXTURE_RGBA_EXT (or the same with >> RGB instead of RGBA) support. >> On the host system there are plenty of such GLXFBConfigs, but VirtualGL >> tells me that those are 24-bit configs (I've compared them by number). >> Can you please suggest me what to do in order to help VirtualGL find a >> suitable framebuffer configuration? >> >> Best regards, >> Alexander Kirillov >> >> >> ------------------------------------------------------------------------------ >> Download Intel® Parallel Studio Eval >> Try the new software tools for yourself. Speed compiling, find bugs >> proactively, and fine-tune applications for parallel performance. >> See why Intel Parallel Studio got high marks during beta. >> http://p.sf.net/sfu/intel-sw-dev >> _______________________________________________ >> VirtualGL-Users mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >> > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > VirtualGL-Users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > Well, KDE4 can be run in OpenGL mode, so it can be considered a 3D application. The task is to run KDE4 in OpenGL mode on a network with thin clients.
------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ VirtualGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/virtualgl-users
