Dear List I have an installation of VirtualGL using Cendio Thinlinc on an 8 core machine with Nvidia Quadro graphics.
Performance is excellent except when our application uses "picking" to detect what part of the OpenGL scene the user is clicking at. After picking, the program hangs for about a second with no regard to the size of the model itself. When halting with GDB, the backtrace shows the I tried the VGL_PROFILE option. Standard values for Readback are in the 300-600 Mpixels/sec range. However, when picking, this drops to <1 Mpixels/sec. Any pointers or ideas? Thanks! /David -- David Björkevik, Engineer Full contact information: http://people.erab.se/david
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