----- Original Message -----
From: "Dennis Schridde" <[EMAIL PROTECTED]>
To: <warzone-dev@gna.org>
Sent: Sunday, November 26, 2006 6:26 PM
Subject: [Warzone-dev] Re: [Warzone-commits] r510 - in
/trunk:data/mp/stats/weapons.txt data/stats/weapons.txt
src/combat.csrc/order.c src/projectile.c src/stats.c src/statsdef.h
Am Sonntag, 26. November 2006 17:30 schrieb Roman:
Author: troman
Date: Sun Nov 26 17:30:34 2006
New Revision: 510
URL: http://svn.gna.org/viewcvs/warzone?rev=510&view=rev
Log:
Patch by Watermelon:
-adds penetrate flag to weapons.txt (relevant for multiplayer)
-increases hit-box radius
-adds some fixes to the hit-system
Modified:
trunk/data/mp/stats/weapons.txt
trunk/data/stats/weapons.txt
trunk/src/combat.c
trunk/src/order.c
trunk/src/projectile.c
trunk/src/stats.c
Ain't it possible to hand psStats->penetrate directly over to scanf?
And: The other flags use a "compareYes" function. Why is this not used for
penetrate?
--Dennis
Sorry I don't know about this, I hope Watermelon is reading this.
As a long term goal we should consider converting txt files into a more user
friendly format, this could also bring more people into modding. Since some
lines consist of more than 20 entries of different types having tags or some
other value descriptors will be helpfull (especially for files like
structures.txt or weapons.txt). Naturally 'xml' comes to my mind.
Troman
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