Am Dienstag, 23. Januar 2007 23:05 schrieb Giel van Schijndel:
> [EMAIL PROTECTED] schreef:
> > On Tue, 23 Jan 2007 10:27:29 -0500 The Watermelon
> >
> > <[EMAIL PROTECTED]> wrote:
> >> On 1/23/07, Dennis Schridde <[EMAIL PROTECTED]> wrote:
> >>> Am Montag, 22. Januar 2007 21:47 schrieb The Watermelon:
> >>>> Couldnt separate them into smaller patches because the changes
> >>
> >> 'twisted'
> >>
> >>>> alot...sorry for the huge patch.
> >>>
> >>> This is the final patch? Or another work-in-progress patch?
> >>> (I won't have time to review it the next weeks... Sorry.)
> >>
> >> This is the final patch,because I cant test the 1,2,3 without a
> >> mod.
> >>
> >> I tested the rest of changes in one player skirmish with a 4
> >> player map and
> >> a 8 player map,nothing usual it seems.
> >
> > Does this mean that patch is only for mp stuff, and campaign is not
> > hurt by these changes?
>
> Both MP and SP (singleplayer) are affected by the patch (at least the
> data of those is).
As far as I understood it, for you to see any effect with this patch, you need 
to have a mod which provides additional units, weapons and so on...
The default Warzone units all ignore the changes introduced by this patch.
(At least that's how I understood Watermelon.)

--Dennis

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