On Tue, 23 Jan 2007 18:22:40 -0500 Dennis Schridde 
<[EMAIL PROTECTED]> wrote:
>Am Dienstag, 23. Januar 2007 23:05 schrieb Giel van Schijndel:
>> [EMAIL PROTECTED] schreef:
>> > On Tue, 23 Jan 2007 10:27:29 -0500 The Watermelon
>> >
>> > <[EMAIL PROTECTED]> wrote:
>> >> On 1/23/07, Dennis Schridde <[EMAIL PROTECTED]> wrote:
>> >>> Am Montag, 22. Januar 2007 21:47 schrieb The Watermelon:
>> >>>> Couldnt separate them into smaller patches because the 
>changes
>> >>
>> >> 'twisted'
>> >>
>> >>>> alot...sorry for the huge patch.
>> >>>
>> >>> This is the final patch? Or another work-in-progress patch?
>> >>> (I won't have time to review it the next weeks... Sorry.)
>> >>
>> >> This is the final patch,because I cant test the 1,2,3 without 
>a
>> >> mod.
>> >>
>> >> I tested the rest of changes in one player skirmish with a 4
>> >> player map and
>> >> a 8 player map,nothing usual it seems.
>> >
>> > Does this mean that patch is only for mp stuff, and campaign 
>is not
>> > hurt by these changes?
>>
>> Both MP and SP (singleplayer) are affected by the patch (at 
>least the
>> data of those is).
>As far as I understood it, for you to see any effect with this 
>patch, you need 
>to have a mod which provides additional units, weapons and so 
>on...
>The default Warzone units all ignore the changes introduced by 
>this patch.
>(At least that's how I understood Watermelon.)
>
>--Dennis

I think I do not understand what is meant by:
"Changes:(wz28b.patch)
1.Added 3 new propulsions that can be defined in 
propulsions.txt(jet,helix,navy)
2.Added new structures:
rearmCentre(auto-rearm all units within its 'rearmRadius')
rearmField(a hybrid of rearm pad and factory,can build/support up 
to 8 'jet' droids at one time)
3.Limited ammo and rearm.txt and added component ZNULLREARM to all 
templates in templates.txt
note:1,2,3 might be partly unfinished/untested because they require 
a mod to test and they dont affect the 'stock' wz"


What does it mean to require a mod to test?  If code was change, to 
allow for this things, then why mod needed?

I didn't have time to test patch if it was commited, I was thinking 
that this was going to go to a new branch for more testing before 
going into main branch?






Concerned about your privacy? Instantly send FREE secure email, no account 
required
http://www.hushmail.com/send?l=480

Get the best prices on SSL certificates from Hushmail
https://www.hushssl.com?l=485


_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to