On 1/26/07, Christian Ohm <[EMAIL PROTECTED]> wrote:
On Friday, 26 January 2007 at 22:47, Ari Johnson wrote:
> Here we go. Please look at these screenshots and tell me if any
> colors are off. I changed pie_DrawRect to endianize the color value
> before splitting it into individual bytes. That seems to have been
> much of my problem, including the fact that red meant healthy and
> green meant almost dead for my units' health indicators. I'm in
> particular not sure about the color indicators of the construction
> progress - white on blue?
>
> Anyhow, let me know if anything is off here. I don't have a PC to
> make comparisons on. Thanks.
The build progress should be yellow on black, selection box outline
blue, field of view indicator on the radar grey. The rest looks ok.
Unfortunately, it looks like this might be a bit more involved than I
thought. Basically, a lot of colors need to be endianized but not all
of them, and not in any way I can really predict from what I'm seeing.
I have to give up for the night, but at least I know what's going on
for the most part. It's just a matter of finding where every color
comes from and, if it's wrong on the Mac, endianizing it.
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev