I was wrong - this no longer comes up. However, I saved the game a
few times and once this one came up:
error: Returned savegame/test.gam
Not sure what that means.
From _runLoadSave(), "if when returning TRUE strlen(sRequestResult) !=
0 then a valid game slot was selected otherwise cancel was selected".
In hci.c at line 1771, the code checks strlen(sRequestResult) and
prints a debug message with LOG_ERROR. This should probably be
LOG_NEVER or something similar, since it's not an error.
Note that one reason the output I got before may have gone away is
that I accidentally reconfigured without --debug. I'll report back as
I run into things, but this is definitely getting much cleaner as we
go.
Ari
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