> The windows code the depends on apple libraries are either in CG/CF > specific files, > or PLATFORM(CG)/PLATFORM(CF). The expectation would be that you'd be > adding > PLATFORM(WINCE) or PLATFORM(GDI) or some such. >
Agreed. My point is that if you try to compile now using WININET, CAIRO, etc. instead of CG, CF, CN, you get _lots_ of errors. > The best and easiest way to discuss this would be on IRC in the > #webkit channel of > freenode... Sure, but it seems tough to get a time when everyone interested is on. Should we set a time to discuss this? Cheers, Dan > > On 14/01/2008, at 3:48 PM, [EMAIL PROTECTED] wrote: >> My main concern is to make sure Windows Mobile code is part of the >> main >> trunk, and not a side branch. My recommended first step to make >> the trunk >> more Windows Mobile friendly is to update the Windows version to build >> without requiring proprietary Apple libraries. >> >> How does the community feel about this? > > The windows code the depends on apple libraries are either in CG/CF > specific files, > or PLATFORM(CG)/PLATFORM(CF). The expectation would be that you'd be > adding > PLATFORM(WINCE) or PLATFORM(GDI) or some such. > > The best and easiest way to discuss this would be on IRC in the > #webkit channel of > freenode... > > --Oliver > > _______________________________________________ webkit-dev mailing list webkit-dev@lists.webkit.org http://lists.webkit.org/mailman/listinfo/webkit-dev