Hi Sirius,

This approach does not solve reading _any_ data from the wire, but it will cut the user short if a limit is exceeded; use WOMultipartIterator instead of a WOFileUpload.

(In takeValuesFromRequest or inside of a direct action, )

first check the header and dump out if it is too big (although it does not give much insight if you have multiple files):
request.headerForKey("content-length")

... and if the header is lying!!!!! That dirty rascal!!

grab the multipart iterator

 WOMultipartIterator multipartIterator = request.multipartIterator();

Loop through the formdata calling multipartIterator.nextFormData()

WOMultipartIterator.WOFormData formData = multipartIterator.nextFormData();

Test for a file input:

 formData.isFileUpload()

If it is a file upload, grab the name and the stream

 formData.name()
 InputStream in = formData.formDataInputStream()

Now write the stream to disk manually, reading into a buffer and writing to an output stream, keeping track of how many bytes you have written and dumping out if you exceed the limit.

Something like this should work:

byte[] buff = new byte[25600];
int b_total = 0, b_read = in.read(buff);
OutputStream out = new FileOutputStream("/tmp/maybearealybigfile");
while(-1 != b_read)
{
  b_total += b_read;
  if(b_total > MY_MAX_BYTES)
  {
      ... close output stream and delete the partial file from disk ...
      break;
  }
  out.write(buff, 0, b_read);
  b_read = in.read(buff);
}
... close your streams if they are open ...


http://developer.apple.com/documentation/DeveloperTools/Reference/WO541Reference/com/webobjects/appserver/WOMultipartIterator.html



hope this helps,

:)

asa





On Apr 18, 2008, at 8:10 PM, sirius black wrote:
I'm trying to verify the size of a file upload and limit its upload before actually sending any data across the wire. I know I can check the content-length header early on in the game in dispatchRequest, but even if I just throw a RuntimeException at that point, I can't stop WebObjects from reading in the data anyways, before sending back a response. I'm using WOFileUpload with streamToFilePath.

Fwiw, I've looked into javascript validation to try and check the content-length client side first, but haven't had success with that.

Thoughts?

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