Offhand, I am not certain. LimitRequestBody sounds correct. It has been a while..

Chuck

On Apr 22, 2008, at 7:29 PM, sirius black wrote:

Chuck,

I'm curious how you would have Apache handle this. I know of LimitRequestBody, but I haven't used it much, is this the route you were thinking?

Thanks.



On Fri, Apr 18, 2008 at 5:23 PM, Chuck Hill <[EMAIL PROTECTED] village.net> wrote:

On Apr 18, 2008, at 5:10 PM, sirius black wrote:

I'm trying to verify the size of a file upload and limit its upload before actually sending any data across the wire. I know I can check the content-length header early on in the game in dispatchRequest, but even if I just throw a RuntimeException at that point, I can't stop WebObjects from reading in the data anyways, before sending back a response. I'm using WOFileUpload with streamToFilePath.

Fwiw, I've looked into javascript validation to try and check the content-length client side first, but haven't had success with that.

Thoughts?


Your best bet is probably to get Apache to do this.

Chuck


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--

Practical WebObjects - for developers who want to increase their overall knowledge of WebObjects or who are trying to solve specific problems.
http://www.global-village.net/products/practical_webobjects





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