At 5:22 PM -0800 3/8/99, Afshin Behnia wrote:
> As you may know, WO4 is priced very differently than 3.51
>
> The 3.51 deployment licensing was (per server machine):
> $7,499 for up to 50 named users, unlimited CPUs
> $17,499 for up to 200 named users, unlimited CPUs
> $24,999 for unlimited users, one CPU
> $49,999 for unlimited users, unlimited CPUs
>
> The new 4.0 licensing is no longer based on named users, but
> transaction/minuted (tpm) instead. The deployment licenses are:
> $7,499 for up to 100 tpm, one CPU
> $24,999 for unlimited tpm, one CPU
> $49,999 for unlimited tpm, unlimited CPUs
>
> The problem with this new licensing is that at the $7499 level, 100 tpm is
> useless! Our application hits over 25 tpm with ONE user using the app
> normally, so 100 tpm should be only good enough for 4 concurrent users max,
> versus the 50 users under the old licensing. What Apple has done,
> effectively, is that it has eliminated the $7499 and $17499 levels and is
> making smaller clients purchase the $24,999 instead.
Ok, here I leap into the fray.
I think y'all are all wet. I see two assumptions in your logic:
1. Simultaneous users does not equal total users.
2. 10 transactions per page.
3. Apple won't negotiate.
#1 isn't true in practice. Best case, say you serve users 1 page/day between
9 and 5. Thats 28,800 users.
#2 is only true in your implementation. Generally, its one transaction
per page.
#3 Isn't true. If you talk to your Apple rep and say, hey, look, because of
my implementation, I'm hitting this early, they might be able to make
you a deal.
Summary:
I find the new licensing scheme a vast improvement over the old scheme.
In detail:
The 3.51 licensing was:
$24,999 for an internet project. (unlimited users, after all)
That was death when I was bidding WO projects, because I might only
be getting a few users a day, yet because it was an internet project,
that was unlimited users. Now the 4.0 licensing is:
$99 for unlimited tpm (educational institutions only)
$1000 for 25tpm, but you have to run MOSXS. ( $5000 with hardware.)
$7500 for 100tpm
$25K for unlimited, one CPU
$50K for a whole site (lost in the noise of the hardware,database,etc)
Transactions per minute is transactions from the WO App, which means:
One frame, one page, or one image (but only if it goes through WO)
The only way to get 10 transactions per page is to have WO select
which image you're viewing, and have 9 extra images per page, or have
a frameset with 9 sub frames, also served through WO.
If you're doing this, you're silly, or you have a special
requirement (you're implementing an image database?)
So for most people, tpm is really pages/per/minute.
Let's set our average page size to be 5K and our average browse
time is 15 seconds per page. So if we do the math, for 100 pages per
minute, that's 25 simultaneous users, pulling 500K/second across the
network. 500K/second is 4 T1s, or $4000/month of bandwith.
How much did we pay for this? $7,500. Pretty cheap. Your network
costs will be more then that for an internet project.
So I find the new licensing to be a VAST improvement. Basically,
for internet projects, WO costs scale with your other ramp-up costs
(better servers, database, etc.) but they cap at $50K. Cool. Such a
deal.
Pierce
P.S.
Ways to fix your implementation:
First off, the easiest way to speed up your web serving is to serve
images from a seperate server with enough RAM to keep them all
cached. (images.yahoo.com is a good example). Even if you don't put
your images on a seperate server, WO shouldn't need to touch them,
they should be handled (and cached) by the web server.
Second, setup your framesets so that they don't have to talk to WO
for the static portions.
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Pierce T. Wetter III, Director, Twin Forces, Inc.
e-mail: [EMAIL PROTECTED] Phone:520-779-4227
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U.S. Mail: 1300 South Milton Rd, Suite 206, Flagstaff, AZ 86001