URL:
<http://gna.org/bugs/?22974>
Summary: hidden modifications and force_modification for
campaigns
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Fr 21 Nov 2014 18:07:04 UTC
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13
Operating System:
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Details:
First, it'd be cool if we could have the force/disallow_era/modification for
campaigns too e.g in the [campaign] tag.
Second, 'hidden' modificationswould be useful: Often you want some events in a
campaign in every scenario and it annoying to write {MY_COOL_EVENTS} in every
scenario. My proposed solution is to have a hidden=yes/no attribute in
modifications, so that we can put those events in a 'hidden' modification and
then include that modification with force_modification= in [campaign].
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Reply to this item at:
<http://gna.org/bugs/?22974>
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