Follow-up Comment #3, bug #24042 (project wesnoth):

I also was in this situation (had a dc i think it was the daily ip reset
recomment at 3:00 but not 100%) sure and when i tried to logged in i noticed
that my nick was still treated as logged in by the server.

What i suggest is that when one logs in with a registered nick which is
already online that the other connection gets kicked and the player can log
in.


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