I would like to get a current status of trunk to get an idea how long I got to wait until I can release 1.3.2. I think it would be nice to have it out rather soon. So in short: * What is the status of the terrain engine? Is layering now working as intended? * Unit standing point adjustments will stay in 1.3.2 so we get some feedback? And depending on the comments we get, either the bugs get fixed or the change reverted? * The TSG-bug was fixed, how many other critical savegame bugs are left? I think there is https://gna.org/bugs/index.php?8773 but are there others, too? Yogi, will you have a look at it? * Which other bugs are left that *have* to be fixed for 1.3.2? And are there any estimates when they will be fixed?
It would be nice to get some answers so that we can get 1.3.2 out rather soon. Cheers, Nils Kneuper aka Ivanovic _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
