I would like to get a current status of trunk to get an idea how long I
got to wait until I can release 1.3.2. I think it would be nice to have
it out rather soon. So in short:
* What is the status of the terrain engine? Is layering now working as
intended?
* Unit standing point adjustments will stay in 1.3.2 so we get some
feedback? And depending on the comments we get, either the bugs get
fixed or the change reverted?
* The TSG-bug was fixed, how many other critical savegame bugs are left?
I think there is https://gna.org/bugs/index.php?8773 but are there
others, too? Yogi, will you have a look at it?
* Which other bugs are left that *have* to be fixed for 1.3.2? And are
there any estimates when they will be fixed?

It would be nice to get some answers so that we can get 1.3.2 out rather
soon.
Cheers,
Nils Kneuper aka Ivanovic

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