On Thu, Jan 26, 2012 at 05:28:10 -0800,
  Dan Gerhards <[email protected]> wrote:
> Another less complex solution is to allow the player to change
> difficulty during a campaign. Maybe that could be implemented during
> this cycle. It's a fairly minimal change, and nothing would have to be
> rebalanced, but it would make a big difference to newbies when they hit
> Siege of Elensefar. If you find yourself in the downward spiral, you
> don't have to start all over, or even go back a scenario. Just dial the
> difficulty down a notch.

This seems like a reasonable way to help people that bit off more than they
can chew but don't want to go way back or start over at an easier difficulty
to be able to finish.

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