Works for me.

—eleazar / j.w.bjerk (contributor of much terrain art, and some other odds and 
ends.)


> On Apr 24, 2015, at 3:55 PM, David White <dave...@gmail.com> wrote:
> 
> Currently, Battle for Wesnoth licenses *everything* we make under the GNU 
> GPL. This means code, art, music, everything is under the GPL.
> 
> I think this is a serious mistake, since the GPL is specifically designed for 
> executable software. It makes little or no sense for art or music, which puts 
> anyone wanting to use the art or music in a dubious and uncertain position.
> 
> I think we should move to clarify this by moving all of our art and music to 
> be licensed under something that makes sense. 
> 
> I propose that we move all art to CC-BY-SA version 4 ( 
> https://creativecommons.org/licenses/by-sa/4.0/legalcode 
> <https://creativecommons.org/licenses/by-sa/4.0/legalcode> ). I think doing 
> this makes the most sense for Wesnoth and is in the spirit of our project.
> 
> I have talked to some of the most significant artistic contributors about 
> this and they are in favor of it, and I don't know anybody who objects. It is 
> probably difficult for us to contact every artist that has ever done any art 
> for Wesnoth, but we can probably contact most to ensure agreement with this.
> 
> A change like this should allow for much greater certainty with respect to 
> what Wesnoth's art can be used for and what it can't moving forward.
> 
> David
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