Works for me. —eleazar / j.w.bjerk (contributor of much terrain art, and some other odds and ends.)
> On Apr 24, 2015, at 3:55 PM, David White <dave...@gmail.com> wrote: > > Currently, Battle for Wesnoth licenses *everything* we make under the GNU > GPL. This means code, art, music, everything is under the GPL. > > I think this is a serious mistake, since the GPL is specifically designed for > executable software. It makes little or no sense for art or music, which puts > anyone wanting to use the art or music in a dubious and uncertain position. > > I think we should move to clarify this by moving all of our art and music to > be licensed under something that makes sense. > > I propose that we move all art to CC-BY-SA version 4 ( > https://creativecommons.org/licenses/by-sa/4.0/legalcode > <https://creativecommons.org/licenses/by-sa/4.0/legalcode> ). I think doing > this makes the most sense for Wesnoth and is in the spirit of our project. > > I have talked to some of the most significant artistic contributors about > this and they are in favor of it, and I don't know anybody who objects. It is > probably difficult for us to contact every artist that has ever done any art > for Wesnoth, but we can probably contact most to ensure agreement with this. > > A change like this should allow for much greater certainty with respect to > what Wesnoth's art can be used for and what it can't moving forward. > > David > _______________________________________________ > Wesnoth-dev mailing list > Wesnoth-dev@gna.org > https://mail.gna.org/listinfo/wesnoth-dev
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