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Index: AdvancedTactics
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AdvancedTactics,v
retrieving revision 1.65
diff -u -r1.65 AdvancedTactics
--- AdvancedTactics     18 May 2005 20:03:12 -0000      1.65
+++ AdvancedTactics     18 May 2005 20:07:20 -0000
@@ -114,15 +114,16 @@
 
 Assassins, Nightgaunts, Rogues, Shadows and Thieves can backstab.  A Thief
 costs 12 gold and has base attack of 4-3.  But with a backstab, it does
-an impressive 8-4, the equivalent of most Level 2 units.  Backstabbing at
+an impressive 8-3, the equivalent of most Level 2 units.  Backstabbing at
 night with a Strong Thief does 12-3.  After 24 Experience Points, they level
-up to a Rogue doing 6-3...
+up to a Rogue doing 6-3 base...
 
 You don't have to //attack// with another unit to get the backstab
 bonus -- there just needs to be a unit on the opposite side of the enemy.
-The ally can even move after the backstab.  Thieves work well in pairs
-against weak or unsupported units.  They can surround a unit and attack it
-turn after turn.
+The ally can even move after the backstab, if it didn't use up its moves
+by moving into the enemy's Zone of Control this turn.
+Thieves work well in pairs against weak or unsupported units.
+They can surround a unit and attack it turn after turn.
 
 <h3>Slow</h3>
 Shamans, being slow, weak, and of limited firepower, need to be




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