UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X Mach-O; en-US; rv:1.7.8) Gecko/20050427 Camino/0.8.4 IP: 66.189.14.56 URI: http://wesnoth.slack.it/?AdvancedTactics - - - - - Index: AdvancedTactics =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/AdvancedTactics,v retrieving revision 1.65 diff -u -r1.65 AdvancedTactics --- AdvancedTactics 18 May 2005 20:03:12 -0000 1.65 +++ AdvancedTactics 18 May 2005 20:07:20 -0000 @@ -114,15 +114,16 @@ Assassins, Nightgaunts, Rogues, Shadows and Thieves can backstab. A Thief costs 12 gold and has base attack of 4-3. But with a backstab, it does -an impressive 8-4, the equivalent of most Level 2 units. Backstabbing at +an impressive 8-3, the equivalent of most Level 2 units. Backstabbing at night with a Strong Thief does 12-3. After 24 Experience Points, they level -up to a Rogue doing 6-3... +up to a Rogue doing 6-3 base... You don't have to //attack// with another unit to get the backstab bonus -- there just needs to be a unit on the opposite side of the enemy. -The ally can even move after the backstab. Thieves work well in pairs -against weak or unsupported units. They can surround a unit and attack it -turn after turn. +The ally can even move after the backstab, if it didn't use up its moves +by moving into the enemy's Zone of Control this turn. +Thieves work well in pairs against weak or unsupported units. +They can surround a unit and attack it turn after turn. <h3>Slow</h3> Shamans, being slow, weak, and of limited firepower, need to be
_______________________________________________ Wesnoth-wiki-changes mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/wesnoth-wiki-changes
