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 - - - - -
Index: RaceDescriptions
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/RaceDescriptions,v
retrieving revision 1.38
diff -u -r1.38 RaceDescriptions
--- RaceDescriptions    14 May 2005 18:56:13 -0000      1.38
+++ RaceDescriptions    23 May 2005 05:29:03 -0000
@@ -3,7 +3,7 @@
 with the sword. They do not use many weapons but these, although they are in 
command of powerful magic, and do use it
 when needed. Physically, Elves are quite tall, and seem even taller due to 
their slimness. They are peaceful beings, but
 will fight against any who enter their homeland unasked. They live mostly in 
the forests of the southwest, although some
-live in those of the harsh Northlands.<br/>
+choose to live in the harsh Northlands.<br/>
 The following are unadvanced members of the race of Elves:
 * Units:ElvishArcher
 * Units:ElvishFighter
@@ -11,10 +11,11 @@
 * Units:ElvishShaman
 
 <b>Humans</b><br/>
-Humans first appeared in Wesnoth from a land far across the ocean to the West. 
They do not possess much magic, although
-they can learn some. They have no extra special abilities or aptitudes except 
their versatility and drive. Although
-often at odds with all races, they can occasionally form alliances with the 
less agressive races like elves and dwarves.
-They are shorter than the elves, but still taller than dwarves or orcs. Many 
different groups of humans exist, but the
+Humans first appeared in Wesnoth from a land far across the ocean to the West. 
They do not possess much magic, though
+they can learn it. They have no extra special abilities or aptitudes except 
their versatility and drive. Although
+often at odds with all races, they can occasionally form alliances with the 
less agressive races such as elves and dwarves.
+
+Men are shorter than the elves, but taller still than dwarves or orcs. Many 
different groups of humans exist, but the
 majority of humans live in the country of Wesnoth.<br/>
 The following units are loyalist unadvanced members of the race of Men:
 * Units:Bowman
@@ -32,16 +33,16 @@
 * Units:Bandit
 * Units:GryphonRider
 
-The following units are unadvanced members of the race of Men but aligned with 
Undead:
+The following units are unadvanced members of the race of Men but aligned with 
the Undead:
 * Units:DarkAdept
 
 
 <b>Dwarves</b><br/>
 Dwarves are the second oldest race known today. The Elves, of course, are the 
first. Dwarves are the height of human
-children, but are stronger than even a fully grown man. They are a solitary 
folk, cautious and slow to anger, but once
+children, but are stronger than even fully grown men. They are a solitary 
folk, cautious and slow to anger, but once
 their anger is roused they are terrible fighters. Wielding many weapons with 
equal skill, dwarves are effective against
 many different races. They see in pitch darkness due to their constant work 
underground, and their heavy armor protects
-them against almost any physical attack, although mages can harm them 
effectively.<br/>
+them against almost any physical attack, although magic can harm them 
effectively.<br/>
 The following are unadvanced members of the race of Dwarves:
 * Units:DwarvishFighter
 * Units:DwarvishGuardsman
@@ -76,7 +77,7 @@
 As their race's name means, these are lost souls caught between this realm and 
next. Themselves deprived of life, they
 wish to likewise deprive all others of it. They are created by Necromancers, 
practitioners of dark magic, and are
 controlled by them when raised. Most of them are strong against physical 
attacks, but are weak against fire and
-holy. Since they do not require bodily warmth to survive, cold is very 
ineffectual against them.<br/>
+holy assaults. Since they do not require bodily warmth to survive, cold is 
very ineffectual against them.<br/>
 The following are unadvanced Undead units:
 * Units:Ghost
 * Units:Ghoul
@@ -103,8 +104,8 @@
 * Units:SaurianTribalist
 
 
-Merfolk live in the shallow parts of the ocean, wary of the monsters that lurk 
in the deep. Usually they ally with none,
-but in Asheviere's time they ally with the elves in order to defeat their 
captors.
+Merfolk live in the shallow parts of the ocean, wary of the monsters that lurk 
in the deep. Ordinarily they form
+alliances with no one, but in Asheviere's time they allied with the elves in 
order to defeat their captors.
 
 * Units:MermaidInitiate
 * Units:MermanFighter
@@ -112,7 +113,7 @@
 
 
 Nagas are the enemies of the Merfolk, and in Asheviere's time they allied with 
orcs to finally defeat their opponents.
-They will ally with whoever is willing to help them defeat the mermen.
+They usually join forces with anyone willing to help them defeat the mermen.
 
 * Units:NagaFighter
 
@@ -130,7 +131,7 @@
 
 <b>Monsters</b><br/>
 There are many monsters that roam about the land, not obeying anyone's orders. 
Occasionally, but not often, those who
-see them survive, and it is only from them the people of Wesnoth know of their 
existence.
+see them survive to tell the tale, and it is only from them that the people of 
Wesnoth know of their existence.
 
 * Units:Cockatrice
 * Units:Cuttlefish




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