UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.7) Gecko/20050414 Firefox/1.0.3 IP: 69.232.180.191 URI: http://wesnoth.slack.it/?RaceDescriptions - - - - - Index: RaceDescriptions =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/RaceDescriptions,v retrieving revision 1.38 diff -u -r1.38 RaceDescriptions --- RaceDescriptions 14 May 2005 18:56:13 -0000 1.38 +++ RaceDescriptions 23 May 2005 05:29:03 -0000 @@ -3,7 +3,7 @@ with the sword. They do not use many weapons but these, although they are in command of powerful magic, and do use it when needed. Physically, Elves are quite tall, and seem even taller due to their slimness. They are peaceful beings, but will fight against any who enter their homeland unasked. They live mostly in the forests of the southwest, although some -live in those of the harsh Northlands.<br/> +choose to live in the harsh Northlands.<br/> The following are unadvanced members of the race of Elves: * Units:ElvishArcher * Units:ElvishFighter @@ -11,10 +11,11 @@ * Units:ElvishShaman <b>Humans</b><br/> -Humans first appeared in Wesnoth from a land far across the ocean to the West. They do not possess much magic, although -they can learn some. They have no extra special abilities or aptitudes except their versatility and drive. Although -often at odds with all races, they can occasionally form alliances with the less agressive races like elves and dwarves. -They are shorter than the elves, but still taller than dwarves or orcs. Many different groups of humans exist, but the +Humans first appeared in Wesnoth from a land far across the ocean to the West. They do not possess much magic, though +they can learn it. They have no extra special abilities or aptitudes except their versatility and drive. Although +often at odds with all races, they can occasionally form alliances with the less agressive races such as elves and dwarves. + +Men are shorter than the elves, but taller still than dwarves or orcs. Many different groups of humans exist, but the majority of humans live in the country of Wesnoth.<br/> The following units are loyalist unadvanced members of the race of Men: * Units:Bowman @@ -32,16 +33,16 @@ * Units:Bandit * Units:GryphonRider -The following units are unadvanced members of the race of Men but aligned with Undead: +The following units are unadvanced members of the race of Men but aligned with the Undead: * Units:DarkAdept <b>Dwarves</b><br/> Dwarves are the second oldest race known today. The Elves, of course, are the first. Dwarves are the height of human -children, but are stronger than even a fully grown man. They are a solitary folk, cautious and slow to anger, but once +children, but are stronger than even fully grown men. They are a solitary folk, cautious and slow to anger, but once their anger is roused they are terrible fighters. Wielding many weapons with equal skill, dwarves are effective against many different races. They see in pitch darkness due to their constant work underground, and their heavy armor protects -them against almost any physical attack, although mages can harm them effectively.<br/> +them against almost any physical attack, although magic can harm them effectively.<br/> The following are unadvanced members of the race of Dwarves: * Units:DwarvishFighter * Units:DwarvishGuardsman @@ -76,7 +77,7 @@ As their race's name means, these are lost souls caught between this realm and next. Themselves deprived of life, they wish to likewise deprive all others of it. They are created by Necromancers, practitioners of dark magic, and are controlled by them when raised. Most of them are strong against physical attacks, but are weak against fire and -holy. Since they do not require bodily warmth to survive, cold is very ineffectual against them.<br/> +holy assaults. Since they do not require bodily warmth to survive, cold is very ineffectual against them.<br/> The following are unadvanced Undead units: * Units:Ghost * Units:Ghoul @@ -103,8 +104,8 @@ * Units:SaurianTribalist -Merfolk live in the shallow parts of the ocean, wary of the monsters that lurk in the deep. Usually they ally with none, -but in Asheviere's time they ally with the elves in order to defeat their captors. +Merfolk live in the shallow parts of the ocean, wary of the monsters that lurk in the deep. Ordinarily they form +alliances with no one, but in Asheviere's time they allied with the elves in order to defeat their captors. * Units:MermaidInitiate * Units:MermanFighter @@ -112,7 +113,7 @@ Nagas are the enemies of the Merfolk, and in Asheviere's time they allied with orcs to finally defeat their opponents. -They will ally with whoever is willing to help them defeat the mermen. +They usually join forces with anyone willing to help them defeat the mermen. * Units:NagaFighter @@ -130,7 +131,7 @@ <b>Monsters</b><br/> There are many monsters that roam about the land, not obeying anyone's orders. Occasionally, but not often, those who -see them survive, and it is only from them the people of Wesnoth know of their existence. +see them survive to tell the tale, and it is only from them that the people of Wesnoth know of their existence. * Units:Cockatrice * Units:Cuttlefish
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