To blame WMF for having a huge backlog is wrong imho. Most development work is 
done by volunteers, and while I do believe more can be done from both sides but 
blaming it all on WMF is wrong.

--
Devin “Zppix” CCENT
Volunteer Wikimedia Developer
Africa Wikimedia Developers Member and Mentor
Volunteer Mozilla Support Team Member (SUMO)
Quora.com Partner Program Member
enwp.org/User:Zppix
**Note: I do not work for Wikimedia Foundation, or any of its chapters. I also 
do not work for Mozilla, or any of its projects. ** 

> On Mar 9, 2019, at 11:40 PM, Victoria Stavridou-Coleman 
> <[email protected]> wrote:
> 
> Re reading this now on the ground in Austin, reminds me not to send emails in 
> a hurry from an airplane! So trying again - hopefully more grammatically 
> sound this time!
> 
> The Tech Engagement team (which includes Wikimedia Cloud Services) in the 
> Tech department is investing in a developer advocacy team who I hope will 
> (amongst other things) speak on behalf of the communities that are affected 
> by tech debt. 
> 
> All the best,
> 
> Victoria
> 
>> On Mar 9, 2019, at 6:39 PM, Victoria Coleman <[email protected]> wrote:
>> 
>> Also, the Tech team at the Foundation is investing in Technical Engagement 
>> team who I hope will be (amongst other things) become advocates for the tech 
>> debt that affects our communities.
>> 
>> Best regards,
>> 
>> Victoria
>> 
>> Sent from my iPhone
>> 
>>> On Mar 9, 2019, at 6:28 PM, bawolff <[email protected]> wrote:
>>> 
>>> Regarding:
>>>> My proposal is to begin the discussion here: how can we better relay issues
>>>> that are more important to communities than new features? How can we have a
>>>> "community whishlist for bugs"?
>>> 
>>> Well fundamentally it starts with making a list.
>>> 
>>> This is basically a lobbying discussion right. People think WMF should do
>>> more of X. Lobbying discussions are more successful the more specific they
>>> are. Having a list of the top 20 worse bugs is something you could convince
>>> people to do something about. Even something like /WMF spends too much time
>>> on new features and not enough time on maintenance/bug fixing/, is
>>> something you could convince people to change, if you for example knew how
>>> much time WMF currently spends on bug fixing, and you have an idea of how
>>> much time you think they should be spending. Even if management doesn't
>>> agree with your proposal, it would at least be specific enough to debate.
>>> 
>>> When these discussions start from vague places, like there's too many bugs,
>>> is when they go nowhere. Even if WMF stopped everything else it was doing,
>>> and worked solely on bugs, I doubt they would fix every bug in existence.
>>> (We can't all be TeX!), and attempting to do that would be a bad idea.
>>> 
>>> Change happens when stuff is measurable, and people can work towards a
>>> goal. Failing that, change happens when people can be held accountable.
>>> Objective measures are needed.
>>> 
>>> --
>>> Brian
>>> 
>>> 
>>>> On Sat, Mar 9, 2019 at 10:31 PM Strainu <[email protected]> wrote:
>>>> 
>>>> Dan,
>>>> 
>>>> Thank you for your response. I appreciate far more someone disagreeing with
>>>> me than someone ignoring me :)
>>>> 
>>>> Let me start with a simple question, to put the references to wmf into
>>>> context. You keep talking below about volunteer developers and how they can
>>>> take over any project. While that's true, how many fully-volunteer teams
>>>> are there?  How does that number compare to the number of wmf teams? Am I
>>>> right to assume the ratio is hugely in favor of wmf teams?  Note: teams,
>>>> not developers, since decisions on project management are usually done at
>>>> team level.
>>>> 
>>>> Pe sâmbătă, 9 martie 2019, Dan Garry (Deskana) <[email protected]> a
>>>> scris:
>>>> 
>>>>>> On Sat, 9 Mar 2019 at 11:26, Strainu <[email protected]> wrote:
>>>>>> 
>>>>>> How many successful commercial projects leave customer iss
>> 
>> 
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