>
> Most development work is done by volunteers

According to https://wikimedia.biterg.io/ that does not appear to be the
case.
Or is there some other metric that is more accurate?

On Sun, Mar 10, 2019 at 6:33 PM Zppix <[email protected]> wrote:

> To blame WMF for having a huge backlog is wrong imho. Most development
> work is done by volunteers, and while I do believe more can be done from
> both sides but blaming it all on WMF is wrong.
>
> --
> Devin “Zppix” CCENT
> Volunteer Wikimedia Developer
> Africa Wikimedia Developers Member and Mentor
> Volunteer Mozilla Support Team Member (SUMO)
> Quora.com Partner Program Member
> enwp.org/User:Zppix
> **Note: I do not work for Wikimedia Foundation, or any of its chapters. I
> also do not work for Mozilla, or any of its projects. **
>
> > On Mar 9, 2019, at 11:40 PM, Victoria Stavridou-Coleman <
> [email protected]> wrote:
> >
> > Re reading this now on the ground in Austin, reminds me not to send
> emails in a hurry from an airplane! So trying again - hopefully more
> grammatically sound this time!
> >
> > The Tech Engagement team (which includes Wikimedia Cloud Services) in
> the Tech department is investing in a developer advocacy team who I hope
> will (amongst other things) speak on behalf of the communities that are
> affected by tech debt.
> >
> > All the best,
> >
> > Victoria
> >
> >> On Mar 9, 2019, at 6:39 PM, Victoria Coleman <[email protected]>
> wrote:
> >>
> >> Also, the Tech team at the Foundation is investing in Technical
> Engagement team who I hope will be (amongst other things) become advocates
> for the tech debt that affects our communities.
> >>
> >> Best regards,
> >>
> >> Victoria
> >>
> >> Sent from my iPhone
> >>
> >>> On Mar 9, 2019, at 6:28 PM, bawolff <[email protected]> wrote:
> >>>
> >>> Regarding:
> >>>> My proposal is to begin the discussion here: how can we better relay
> issues
> >>>> that are more important to communities than new features? How can we
> have a
> >>>> "community whishlist for bugs"?
> >>>
> >>> Well fundamentally it starts with making a list.
> >>>
> >>> This is basically a lobbying discussion right. People think WMF should
> do
> >>> more of X. Lobbying discussions are more successful the more specific
> they
> >>> are. Having a list of the top 20 worse bugs is something you could
> convince
> >>> people to do something about. Even something like /WMF spends too much
> time
> >>> on new features and not enough time on maintenance/bug fixing/, is
> >>> something you could convince people to change, if you for example knew
> how
> >>> much time WMF currently spends on bug fixing, and you have an idea of
> how
> >>> much time you think they should be spending. Even if management doesn't
> >>> agree with your proposal, it would at least be specific enough to
> debate.
> >>>
> >>> When these discussions start from vague places, like there's too many
> bugs,
> >>> is when they go nowhere. Even if WMF stopped everything else it was
> doing,
> >>> and worked solely on bugs, I doubt they would fix every bug in
> existence.
> >>> (We can't all be TeX!), and attempting to do that would be a bad idea.
> >>>
> >>> Change happens when stuff is measurable, and people can work towards a
> >>> goal. Failing that, change happens when people can be held accountable.
> >>> Objective measures are needed.
> >>>
> >>> --
> >>> Brian
> >>>
> >>>
> >>>> On Sat, Mar 9, 2019 at 10:31 PM Strainu <[email protected]> wrote:
> >>>>
> >>>> Dan,
> >>>>
> >>>> Thank you for your response. I appreciate far more someone
> disagreeing with
> >>>> me than someone ignoring me :)
> >>>>
> >>>> Let me start with a simple question, to put the references to wmf into
> >>>> context. You keep talking below about volunteer developers and how
> they can
> >>>> take over any project. While that's true, how many fully-volunteer
> teams
> >>>> are there?  How does that number compare to the number of wmf teams?
> Am I
> >>>> right to assume the ratio is hugely in favor of wmf teams?  Note:
> teams,
> >>>> not developers, since decisions on project management are usually
> done at
> >>>> team level.
> >>>>
> >>>> Pe sâmbătă, 9 martie 2019, Dan Garry (Deskana) <[email protected]> a
> >>>> scris:
> >>>>
> >>>>>> On Sat, 9 Mar 2019 at 11:26, Strainu <[email protected]> wrote:
> >>>>>>
> >>>>>> How many successful commercial projects leave customer iss
> >>
> >>
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