On 16 February 2010 11:49, Christian Costa <[email protected]> wrote: > - ERR("Undefined state.\n"); > + ERR("Undefined state %d\n", state); Did you test this? "state" is supposed to be always 0. Also, debug_d3dstate() is much more readable than the state number.
- Re: [PATCH] wined3d: Display state in state_undefined Henri Verbeet
- Re: [PATCH] wined3d: Display state in state_undefine... Christian Costa
- Re: [PATCH] wined3d: Display state in state_unde... Henri Verbeet
- Re: [PATCH] wined3d: Display state in state_... Christian Costa
- Re: [PATCH] wined3d: Display state in st... Henri Verbeet
- Re: [PATCH] wined3d: Display state ... Christian Costa
- Re: [PATCH] wined3d: Display st... Henri Verbeet
- Re: [PATCH] wined3d: Displa... Christian Costa
- Re: [PATCH] wined3d: Displa... Henri Verbeet
- Re: [PATCH] wined3d: Displa... Stefan Dösinger
- Re: [PATCH] wined3d: Displa... Henri Verbeet
