Follow-up Comment #6, task #4159 (project wormux):

Reorganization in the source code and more important, the colision detection
is working (it's quite simple in fact).

Now I need to find a method to make them rebound when they overlapse
something.

I have updated the demo, now, the gravity is spining around. So object (a
circle, a triangle and a cube) are bouncing around like in washing machine :)
with still a rope fixed in the air and bouncing particle all around.

Have fun !

(file #2751)
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