Messages by Date
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2008/01/02
[Wormux-gna] [bug #10613] Singleplayer mode reuse multiplayer teams.
Matthieu Fertré
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2008/01/02
[Wormux-gna] [bug #10617] Weapons are displayed behind mines and fire barrels
Matthieu Fertré
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2008/01/02
[Wormux-gna] [bug #10614] Anvil sound doesn't stop if it can't fall
Matthieu Fertré
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2008/01/02
[Wormux-gna] [bug #10615] player turn does not end, if you build a construct at the head of a jumping unit
Matthieu Fertré
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2008/01/02
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/31
[Wormux-gna] [bug #10615] player turn does not end, if you build a construct at the head of a jumping unit
Paweł Dyda
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2007/12/31
[Wormux-gna] [bug #10615] player turn does not end, if you build a construct at the head of a jumping unit
Yannig
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2007/12/30
[Wormux-gna] [bug #10360] segfault if using flamethrower, walk then use again
Paweł Dyda
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2007/12/30
[Wormux-gna] [bug #10617] Weapons are displayed behind mines and fire barrels
Paweł Dyda
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2007/12/30
[Wormux-gna] [bug #10614] Anvil sound doesn't stop if it can't fall
Paweł Dyda
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2007/12/30
[Wormux-gna] [bug #10615] player turn does not end, if you build a construct at the head of a jumping unit
Paweł Dyda
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2007/12/30
[Wormux-gna] [bug #10617] Weapons are displayed behind mines and fire barrels
Florian Koeberle
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2007/12/30
[Wormux-gna] [bug #10615] player turn does not end, if you build a construct at the head of a jumping unit
Florian Koeberle
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2007/12/30
[Wormux-gna] [bug #10614] Anvil sound doesn't stop if it can't fall
Florian Koeberle
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2007/12/30
[Wormux-gna] [bug #10613] Singleplayer mode reuse multiplayer teams.
Florian Koeberle
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2007/12/29
[Wormux-gna] [bug #10508] missiles should always be near the top of the screen
Matthieu Fertré
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2007/12/26
[Wormux-gna] [task #5485] Switch from SDL_ttf to SDL_Pango
Marianne Gagnon
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2007/12/26
[Wormux-gna] [task #5485] Switch from SDL_ttf to SDL_Pango
Yannig
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2007/12/25
[Wormux-gna] [bug #10506] enhance damage points visibility
Yannig
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2007/12/25
[Wormux-gna] [bug #10508] missiles should always be near the top of the screen
Jeff Fortin
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2007/12/25
[Wormux-gna] [task #5485] Switch from SDL_ttf to SDL_Pango
Marianne Gagnon
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2007/12/24
[Wormux-gna] [bug #10506] enhance damage points visibility
Jeff Fortin
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2007/12/24
[Wormux-gna] [task #5485] Switch from SDL_ttf to SDL_Pango
Yannig
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2007/12/24
[Wormux-gna] [bug #10506] enhance damage points visibility
Yannig
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2007/12/24
[Wormux-gna] [task #5485] Switch from SDL_ttf to SDL_Pango
Yannig
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2007/12/16
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Marianne Gagnon
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2007/12/16
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Kurosu
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2007/12/16
[Wormux-gna] [bug #9861] Random generator unsynchronized
Kurosu
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2007/12/16
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Behdad Pournader
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2007/12/15
[Wormux-gna] [bug #10504] zoom out automatically
Jeff Fortin
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2007/12/15
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Marianne Gagnon
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2007/12/15
[Wormux-gna] [bug #10506] enhance damage points visibility
Jeff Fortin
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2007/12/15
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/15
[Wormux-gna] [bug #10285] fullscreen -> window on client when server change resolution
CARRE
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2007/12/15
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Marianne Gagnon
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2007/12/15
[Wormux-gna] [bug #10411] When connecting to a network game, sometimes remote team is seen as local team
Kurosu
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2007/12/15
[Wormux-gna] [bug #10411] When connecting to a network game, sometimes remote team is seen as local team
Kurosu
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2007/12/15
[Wormux-gna] [bug #10528] Construction weapon can be put other character
Matthieu Fertré
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2007/12/15
[Wormux-gna] [bug #10411] When connecting to a network game, sometimes remote team is seen as local team
Matthieu Fertré
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2007/12/15
[Wormux-gna] [bug #9861] Random generator unsynchronized
Yannig
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2007/12/15
[Wormux-gna] [bug #10506] enhance damage points visibility
Yannig
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2007/12/15
[Wormux-gna] [bug #10404] Weapons polecat and gnu cause random number generator desynch
Matthieu Fertré
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2007/12/15
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/15
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/14
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/14
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Yannig
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2007/12/13
[Wormux-gna] [task #5675] Jeff Fortin : automatically and manual zoom feature
Yannig
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2007/12/13
[Wormux-gna] [bug #10508] missiles should always be near the top of the screen
CARRE
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2007/12/13
[Wormux-gna] [bug #10506] enhance damage points visibility
CARRE
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2007/12/13
[Wormux-gna] [bug #10507] smooth scrolling for map selector
CARRE
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2007/12/13
[Wormux-gna] [task #5370] menu in low resolution
CARRE
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2007/12/13
[Wormux-gna] [bug #10505] manual zoom feature
CARRE
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2007/12/13
[Wormux-gna] [bug #10504] zoom out automatically
CARRE
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2007/12/13
[Wormux-gna] [task #5675] Jeff Fortin : automatically and manual zoom feature
CARRE
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2007/12/13
[Wormux-gna] [bug #10509] shift-backspace for backflips
CARRE
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2007/12/13
[Wormux-gna] [bug #10509] shift-backspace for backflips
CARRE
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2007/12/13
[Wormux-gna] [bug #10507] smooth scrolling for map selector
CARRE
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2007/12/13
[Wormux-gna] [bug #10505] manual zoom feature
CARRE
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2007/12/12
[Wormux-gna] [bug #10509] shift-backspace for backflips
Jeff Fortin
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2007/12/12
[Wormux-gna] [bug #10508] missiles should always be near the top of the screen
Jeff Fortin
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2007/12/12
[Wormux-gna] [bug #10508] missiles should always be near the top of the screen
Jeff Fortin
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2007/12/12
[Wormux-gna] [bug #10507] smooth scrolling for map selector
Jeff Fortin
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2007/12/12
[Wormux-gna] [bug #10506] enhance damage points visibility
Jeff Fortin
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2007/12/12
[Wormux-gna] [bug #10505] manual zoom feature
Jeff Fortin
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2007/12/12
[Wormux-gna] [bug #10504] zoom out automatically
Jeff Fortin
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2007/12/12
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/12
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/12
[Wormux-gna] [task #5370] menu in low resolution
CARRE
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2007/12/12
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Yannig
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2007/12/11
[Wormux-gna] [task #5579] Improve keys and keyboard help
CARRE
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2007/12/11
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/12/08
[Wormux-gna] [task #5662] Headless server
Kurosu
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2007/12/08
[Wormux-gna] [task #5659] Looking for updates
CARRE
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2007/12/08
[Wormux-gna] [bug #10411] When connecting to a network game, sometimes remote team is seen as local team
Kurosu
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2007/12/08
[Wormux-gna] [bug #10411] When connecting to a network game, sometimes remote team is seen as local team
Kurosu
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2007/12/07
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Behdad Pournader
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2007/12/07
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Yannig
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2007/12/07
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Behdad Pournader
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2007/12/07
[Wormux-gna] [patch #857] Add support for fribidi
Yannig
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2007/12/07
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Yannig
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2007/12/07
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Behdad Pournader
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2007/12/06
[Wormux-gna] [bug #10411] When connecting to a network game, sometimes remote team is seen as local team
Kurosu
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2007/12/06
[Wormux-gna] [task #5373] Remove libxml++ dependency
Kurosu
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2007/12/06
[Wormux-gna] [task #5396] Check information at the end of network game init
Kurosu
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2007/12/04
[Wormux-gna] [task #4121] supertux, gnu and polecat use
CARRE
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2007/12/04
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Kurosu
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2007/12/04
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Kurosu
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2007/12/04
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Kurosu
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2007/12/04
[Wormux-gna] [task #4121] supertux, gnu and polecat use
Matthieu Fertré
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2007/12/04
[Wormux-gna] [bug #10453] Flickering during fullscreen in OSX
Kurosu
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2007/12/04
[Wormux-gna] [bug #10250] Strange behavior on closed map
Yannig
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2007/12/04
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Yannig
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2007/12/04
[Wormux-gna] [bug #10420] User going outside of map on the top shouldn't be considered out of game
Yannig
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2007/12/03
[Wormux-gna] [bug #10404] Weapons polecat and gnu cause random number generator desynch
Matthieu Fertré
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2007/12/03
[Wormux-gna] [bug #9699] Skin problems when using the parachute
Matthieu Fertré
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2007/12/03
[Wormux-gna] [bug #9974] Language selection doesn't affect weapons' label in weapons' menu
Matthieu Fertré
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2007/12/03
[Wormux-gna] [bug #9974] Language selection doesn't affect weapons' label in weapons' menu
Matthieu Fertré
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2007/12/02
[Wormux-gna] [bug #10376] Windows server only works with Windows clients
Kurosu
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2007/12/02
[Wormux-gna] [bug #10413] ListBox doesn't display all elements
Kurosu
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2007/12/02
[Wormux-gna] [bug #10387] Flames shouldn't fall in water.
Kurosu
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2007/12/02
[Wormux-gna] [bug #10413] ListBox doesn't display all elements
Matthieu Fertré
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2007/12/02
[Wormux-gna] [bug #10387] Flames shouldn't fall in water.
Kurosu
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2007/12/01
[Wormux-gna] [bug #10413] ListBox doesn't display all elements
Matthieu Fertré
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2007/11/30
[Wormux-gna] [bug #10420] User going outside of map on the top shouldn't be considered out of game
Kurosu
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2007/11/30
[Wormux-gna] [bug #10391] Infinite loop when wormux client is not recognized by index server
Matthieu Fertré
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2007/11/30
[Wormux-gna] [bug #10413] ListBox doesn't display all elements
Kurosu
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2007/11/30
[Wormux-gna] [task #5485] Switch from SDL_ttf to SDL_Pango
Kurosu
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2007/11/29
[Wormux-gna] [bug #10413] ListBox doesn't display all elements
Kurosu
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2007/11/29
[Wormux-gna] [bug #10413] ListBox doesn't display all elements
Matthieu Fertré
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2007/11/29
[Wormux-gna] [bug #10413] ListBox doesn't display all elements
Kurosu
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2007/11/27
[Wormux-gna] [bug #10411] When connecting to a network game, sometimes remote team is seen as local team
Matthieu Fertré
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2007/11/27
[Wormux-gna] [bug #10286] bonus boxes fall directly in water
Matthieu Fertré
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2007/11/27
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Kurosu
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2007/11/27
[Wormux-gna] [bug #10404] Weapons polecat and gnu cause random number generator desynch
Matthieu Fertré
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2007/11/27
[Wormux-gna] [bug #10404] Weapons polecat and gnu cause random number generator desynch
Matthieu Fertré
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2007/11/27
[Wormux-gna] [bug #10405] Corrupt maps may crash wormux
Matthieu Fertré
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2007/11/27
[Wormux-gna] [bug #10405] Corrupt maps may crash wormux
Matthieu Fertré
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2007/11/27
[Wormux-gna] [bug #10405] Corrupt maps may crash wormux
Kurosu
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2007/11/27
[Wormux-gna] [bug #10405] Corrupt maps may crash wormux
Kurosu
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2007/11/27
[Wormux-gna] [bug #10405] Corrupt maps may crash wormux
Kurosu
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2007/11/27
[Wormux-gna] [bug #10405] Corrupt maps may crash wormux
Kurosu
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2007/11/27
[Wormux-gna] [bug #10404] Weapons polecat and gnu cause random number generator desynch
Kurosu
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2007/11/27
[Wormux-gna] [bug #10387] Flames shouldn't fall in water.
Kurosu
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2007/11/27
[Wormux-gna] [bug #10389] Teleportation causes crash
Marianne Gagnon
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2007/11/26
[Wormux-gna] [bug #10389] Teleportation causes crash
Marianne Gagnon
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2007/11/26
[Wormux-gna] [task #5373] Remove libxml++ dependency
Kurosu
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2007/11/26
[Wormux-gna] [task #5373] Remove libxml++ dependency
Kurosu
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2007/11/26
[Wormux-gna] [bug #9861] Random generator unsynchronized
Matthieu Fertré
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2007/11/26
[Wormux-gna] [bug #10389] Teleportation causes crash
Yannig
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2007/11/25
[Wormux-gna] [bug #10389] Teleportation causes crash
Marianne Gagnon
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2007/11/25
[Wormux-gna] [task #4017] Miniature view of complete map
Matthieu Fertré
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2007/11/25
[Wormux-gna] [bug #10391] Infinite loop when wormux client is not recognized by index server
Yannig
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2007/11/25
[Wormux-gna] [bug #10227] Air hammer hole desync.
Kurosu
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2007/11/25
[Wormux-gna] [bug #10389] Teleportation causes crash
Marianne Gagnon
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2007/11/25
[Wormux-gna] [bug #10389] Teleportation causes crash
Marianne Gagnon
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2007/11/25
[Wormux-gna] [bug #10232] Game got stuck/no one's turn in a local game
Kurosu
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2007/11/25
[Wormux-gna] [bug #10387] Flames shouldn't fall in water.
Kurosu
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2007/11/25
[Wormux-gna] [bug #10387] Flames shouldn't fall in water.
Kurosu
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2007/11/25
[Wormux-gna] [bug #10236] problem with flamethrower collision detection
Yannig
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2007/11/24
[Wormux-gna] [bug #10234] sniper beam does not fade out when perfectly horizontal
Kurosu
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2007/11/24
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Kurosu
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2007/11/24
[Wormux-gna] [task #5485] Switch from SDL_ttf to SDL_Pango
Kurosu
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2007/11/24
[Wormux-gna] [bug #10234] sniper beam does not fade out when perfectly horizontal
Eddy Petrișor
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2007/11/24
[Wormux-gna] [bug #10234] sniper beam does not fade out when perfectly horizontal
Kurosu
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2007/11/24
[Wormux-gna] [task #5373] Remove libxml++ dependency
Kurosu
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2007/11/22
[Wormux-gna] [bug #10376] Windows server only works with Windows clients
Kurosu
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2007/11/21
[Wormux-gna] [task #4017] Miniature view of complete map
CARRE
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2007/11/21
[Wormux-gna] [task #5576] server list is not human readable
CARRE
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2007/11/21
[Wormux-gna] [bug #8073] Characters are not animated anymore after 20 of playing.
CARRE
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2007/11/21
[Wormux-gna] [bug #10358] Awful performance on some maps because of wind particles
CARRE
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2007/11/21
[Wormux-gna] [bug #9972] after a network game, the first local default team changes
CARRE
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2007/11/20
[Wormux-gna] [bug #10234] sniper beam does not fade out when perfectly horizontal
Eddy Petrișor
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2007/11/20
[Wormux-gna] [task #3463] Team editor
Matthieu Fertré
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2007/11/20
[Wormux-gna] [task #3463] Team editor
CARRE
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2007/11/20
[Wormux-gna] [task #2793] Assign a color or a symbol to each team
CARRE
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2007/11/19
[Wormux-gna] [task #5574] bonus box can't fall quickly in network game
CARRE
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2007/11/19
[Wormux-gna] [bug #9512] [i18n] Not enough space for translation in end game (winner) screen
CARRE
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2007/11/19
[Wormux-gna] [bug #9861] bonus boxes different: Random generator unsynchronized
CARRE
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2007/11/19
[Wormux-gna] [bug #9861] bonus boxes different: Random generator unsynchronized
Yannig
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2007/11/19
[Wormux-gna] [bug #9700] Projectile overlapping bug
Yannig
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2007/11/18
[Wormux-gna] [bug #9700] Projectile overlapping bug
Eddy Petrișor
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2007/11/18
[Wormux-gna] [bug #10116] graves+expolosions don't respect gravity (again)
Eddy Petrișor
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2007/11/18
[Wormux-gna] [bug #10234] sniper beam does not fade out when perfectly horizontal
Eddy Petrișor
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2007/11/18
[Wormux-gna] [bug #10360] segfault if using flamethrower, walk then use again
Eddy Petrișor
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2007/11/18
[Wormux-gna] [bug #9972] after a network game, the first local default team changes
Eddy Petrișor
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2007/11/18
[Wormux-gna] [bug #10307] Hide cursor at the begining of battle
Matthieu Fertré
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2007/11/18
[Wormux-gna] [bug #10307] Hide cursor at the begining of battle
CARRE
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2007/11/18
[Wormux-gna] [bug #10296] Camera in right bottom corner at beginning
CARRE
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2007/11/18
[Wormux-gna] [bug #10358] Awful performance on some maps because of wind particles
Matthieu Fertré
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2007/11/18
[Wormux-gna] [task #5579] Improve keys and keyboard help
Matthieu Fertré
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2007/11/18
[Wormux-gna] [bug #10296] Camera in right bottom corner at beginning
Matthieu Fertré
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2007/11/18
[Wormux-gna] [bug #10291] Automatic bazooka does not really take power given by the user into account
Matthieu Fertré
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2007/11/18
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Yannig
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2007/11/18
[Wormux-gna] [patch #857] Add support for fribidi
Yannig
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2007/11/18
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Matthieu Fertré
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2007/11/18
[Wormux-gna] [bug #10234] sniper beam does not fade out when perfectly horizontal
Matthieu Fertré
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2007/11/18
[Wormux-gna] [bug #10292] Ammo in weapons menu are sometimes nearly invisible
Matthieu Fertré
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2007/11/18
[Wormux-gna] [bug #10286] bonus boxes fall directly in water
Matthieu Fertré
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2007/11/17
[Wormux-gna] [bug #10250] Strange behavior on closed map
Kurosu
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2007/11/17
[Wormux-gna] [bug #10286] bonus boxes fall directly in water
CARRE
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2007/11/17
[Wormux-gna] [bug #10347] problems in translation of right to left languages
Behdad Pournader
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2007/11/17
[Wormux-gna] [bug #10286] bonus boxes fall directly in water
Kurosu
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2007/11/17
[Wormux-gna] [bug #10250] Strange behavior on closed map
Kurosu
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2007/11/17
[Wormux-gna] [bug #10234] sniper beam does not fade out when perfectly horizontal
Kurosu
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2007/11/17
[Wormux-gna] [bug #10292] Ammo in weapons menu are sometimes nearly invisible
Kurosu
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2007/11/15
[Wormux-gna] [task #5585] Ground Generator NextGen
CARRE
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2007/11/15
[Wormux-gna] [task #5561] Comics font
CARRE
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2007/11/14
[Wormux-gna] [task #5561] Comics font
Eddy Petrișor
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2007/11/14
[Wormux-gna] [task #4159] Use a Physical Engine like ODE
Yannig
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2007/11/13
[Wormux-gna] [bug #10293] Segfault in local game using M16, flame-thrower, ...
Matthieu Fertré
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2007/11/13
[Wormux-gna] [bug #9841] The anvil can get hit by explosions
Matthieu Fertré
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2007/11/13
[Wormux-gna] [task #5578] Small step without walk animation
CARRE
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2007/11/13
[Wormux-gna] [task #5578] Small step without walk animation
CARRE
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2007/11/13
[Wormux-gna] [bug #9841] The anvil can get hit by explosions
Bonzorius the First
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2007/11/13
[Wormux-gna] [task #5460] Better map selection menu
CARRE
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2007/11/13
[Wormux-gna] [task #5366] better internet menu
CARRE
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2007/11/13
[Wormux-gna] [task #4159] Use a Physical Engine like ODE
Yannig
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2007/11/13
[Wormux-gna] [task #5370] menu in low resolution
CARRE
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2007/11/13
[Wormux-gna] [task #5512] widget alignment
CARRE
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2007/11/13
[Wormux-gna] [task #5461] Better team selection menu
CARRE