In the interests of getting people to read this, hopefully I can keep this short. Fair warning, though. I'm extremely excited.
Ok. I'd just about given up on ZB, but I knew there had to be a way to make it work for me that was obvious and I was missing. I've been brainstorming with Richard for the past few days, and I found it. Combine a Roux start (two 1x2x3 blocks) minus 1 pair. Use VHF2L to insert that pair, flipping all of the edges either to solved or to 3 incorrect edges on top. After that, use COLL to solve corners, and you're left with 6 edges to permute. 30% of the time, you get 1 of the DF or DB edges solved, and you're left with an L5E alg. The rest of the time, you can just finish the cube as in normal Roux solves for a very efficient finish. Quick stats: 9/32 you can place the pair normally with no VH necessary 15/32 for a normal VH alg 8/32 give you a VH alg with a D edge to flip* ~1/8 you'd get an orient skip completely ~7/8 orienting would be 3 moves 3/10 for an L5E finish (~8 average) Based on what we've tried so far, I think the average for this could be very low, given the freedom in constructing two blocks to start. Assuming the last pair doesn't average too many moves, this method is solid. For a while earlier, I was averaging >45 moves on slow solves (and my two blocks stage is atrocious). Non-lucky 35 move solves are nice, too. :) Crap. This is getting long. :P Anyway, I was wondering whether Chris or Doug would have time to look into using ACube to find some nice cases for this. If this pans out, expect results. Please and thank you ahead of time, if anyone does. -Mike Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/zbmethod/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/