On Tue, 2012-03-20 at 08:15 +0000, Renk Thorsten wrote: > Earthview is about getting a model of the planet itself into the scene, sort > of replacing the default terrain tile system. It assumes that you have > already solved the atmosphere scattering problem somehow and that you want to > see a pale blue marble textured globe beneath you, surrounded by a > cloudsphere.
I was wondering, instead of using the Blue Marble texture it might be a good idea to render our own texture using the global scenery. This prevents license issues and make for a nice transition between the lower landclass scenery and a global sphere at some altitude. Erik ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel