On Wed, 2012-04-25 at 08:26 +0000, Martin Spott wrote:
> Stuart Buchanan wrote:
> 
> > I don't believe the town model has been used for some time. It was supersede
> > by the random object masking I introduced a while back.
> 
> I think what John and Yves are talking about is the introduction of the
> various "zone_maison" models for each spot (therefore the term
> "point"-geometry) where just a single building is supposed to be
> placed:
> 
>   
> http://mapserver.flightgear.org/git/gitweb.pl?p=fgdata;a=blobdiff;f=materials.xml;h=0ccd5813d67dafeb144aa3869ca251570f4d8e5d;hp=aded880617f7f367c08df928abf2cde42a847dea;hb=b67df1d2c2a6a0e16cf5fd16f11eb5585fc27012;hpb=4fc9647ee594f3ae8db638a7186bd42db93437a9
> 
>  .... which leads to pretty obscure effects in many places.
> Unfortunately Erik never bothered responding to this issue, therefore
> it's uncertain wether he'd silently agree or silently disagree to
> reverting the above commit.

I don't mind if it gets reverted but I did respond and have stated I did
not have time to either create new building models (which is highly
needed anyhow) or revert it myself.

Erik


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