Hi Dark,
Yeah, I have to agree it will begin with indipendant markets first.
Smaller developers are more open to new ideas and suggestions then the
mainstream big larger corperations. I can remember last year me and
another person contacted Sony about possably adding voice output to the
menus and various other access improvements for the platform.
Unfortunately, we never got passed the low level guys in the customer
service department. All we got for our multiple e-mails is "thank you
for your suggestion, we can not disclose future plans for the
Playstation, they don't allow their developers to speak to the public
about new feature ideas, and basically get lost."
Really quite sad because we can't even have a reasonable discussion with
these people about access issues because they have lots of middlemen who
act important, talk important, and have 0 power at all. When you ask
them to send you up the chain of command they give you the "sorry, I am
not alloud to do that," speal. So we are really screwed by there
internal polacies as muchas anything else. I suppose if someone got on
talk radio, a television show, put an article in the paper about the
waySony was treating accessibility they might crawl out of the woodwork
claiming total ignorance. In a since they'd be telling the truth since
they put the middlemen there to deflect you and I from talking to them
one on one so nothing we say ever gets braught to their attention. I'm
sorry to say I know of no other way to get there attention than by
sticking there face in it by making it a public media issue, or taking
them to court and performing a class action law suit. Neither way will
make them any more willing to talk, and will make them angry if nothing
else.
One reason I support Sryth is I can have a one on one dialog with the
developer. Get to know him, and he listens when I have an idea, comment,
or suggestion. Even if he never takes my input at least I feel better
knowing I was heard. Not so with Sony or the other big companies. they
blow you off without a backwards glance. As if you were a pesky fly or
something.
dark wrote:
As I've said before, I see independent game developers as very much the
future of game access.
they are small enough both to have a dialogue with, and that the sales
of games to Vi gamers can actually make a difference to them.
While it would be fantastic if the likes of midway, Capcom or nintendo
were to include access features, I'm not certain with their high turn
over of produced games, and their need to sell literally millions of
copies that it would be from a purely capitalistic point of view worth
their while.
Of course this isn't to say that I think the efforts of Igda etc
shouldn't be directed at those companies just that I'd be more surprised
if something came of it.
From the independent games point of view, while I appreciate the
findings of
7-128 on the number of website actually devoted to gaming for the motion
or hearing impared, it does seem that the issues involved are much more
well known, sinse independent games like retroremakes and the indi games
showcase have accessibility guidelines and sections which focus
exclusively upon those areas but have litle to no mention of sound
access at all.
While I don't doubt the findings of the servay, it appears from the
experience i've had that Vi access is less known about in general by the
vast majority of independent games developers than other forms of
access, ----- which probably explains the larger amount of specialized
resources available.
Obviously as with most of these sorts of findings though it's dependent
upon where you look, and it might just be I've stumbled upon the few
handy resources available in this area.
Beware the Grue!
Dark.
---
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