Hi there

Hmm, nobody seemed to notice this e-mail (or everybody was too busy to 
answer). Could someone give me a hint as to whether there is any known 
alternative to this issue, or if you would like us to provide one?

Cheers,
Milton

Milton Jonathan wrote:
> Hello again
> 
> We've tried recently to render our maps on Graphics other than the 
> screen (e.g., Batik's SVGGraphics and Graphics for printing). Almost 
> everything shows up nicely, BUT.. all the SVGs used as ExternalGraphics 
> in our SLDs suck big time.
> 
> It looks like all SVG ExternalGraphics are rendered first to an image 
> (ending up as a GraphicStyle2D) and only then drawn on the target 
> Graphics. In my view, this has several problems:
> 1. As expected, sending this to a printer with 1200dpi will really not 
> yield the results we would like to see
> 2. Right now, the procedure ignores any previous scaling applied to the 
> Graphics
> 3. Now that we have nice PointSymbolizers with variable size (due to the 
> UOM feature), we end up with the annoying effect of blowing up memory 
> when we come too close, since the BufferedImage used to store the 
> rendered SVG becomes way too large.
> 
> I have some ideas of how to fix this, but I've seen previous posts 
> talking about this already.
> http://www.mail-archive.com/geotools-devel@lists.sourceforge.net/msg13468.html
>  
> 
> 
> So, my question (mainly to Andrea) is: what is the current status of 
> these changes? Is there a way to make SVGs render as vectors right now? 
> Is there partial work already done that we should build on?
> 
> Cheers
> Milton
> 

-- 

Milton Jonathan
Grupo GIS e Meio Ambiente
Tecgraf/PUC-Rio
Tel: +55-21-3527-2502

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