Is OpenGL being brought to the PC as an option/as standard? Or is it just on the Mac
The only reason I ask is due to shaders, which are currently written in HLSL for DirectX On 10 March 2010 19:50, Alfred Reynolds <alf...@valvesoftware.com> wrote: > The Orange Box era engine will be supported for mods on OSX. > >> -----Original Message----- >> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- >> boun...@list.valvesoftware.com] On Behalf Of Jorge Rodriguez >> Sent: Wednesday, March 10, 2010 11:38 AM >> To: Discussion of Half-Life Programming >> Subject: Re: [hlcoders] Steam 2010 mod support and Source for the Mac >> >> It's not a question of how easy it is to port to Linux, it's a question >> of >> what kind of market there is for video games on Linux, and the answer >> to >> that is "not big." >> >> Alfred, what engine would that be available on? Will the OSX support be >> backported to Orange Box or would it require an update to whatever >> engine >> Portal 2 is being developed on (which I presume is based on the L4D2 >> engine?) >> >> -- >> Jorge "Vino" Rodriguez >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Bucky _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders