Is OpenGL being brought to the PC as an option/as standard? Or is it
just on the Mac

The only reason I ask is due to shaders, which are currently written
in HLSL for DirectX

On 10 March 2010 19:50, Alfred Reynolds <alf...@valvesoftware.com> wrote:
> The Orange Box era engine will be supported for mods on OSX.
>
>> -----Original Message-----
>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>> boun...@list.valvesoftware.com] On Behalf Of Jorge Rodriguez
>> Sent: Wednesday, March 10, 2010 11:38 AM
>> To: Discussion of Half-Life Programming
>> Subject: Re: [hlcoders] Steam 2010 mod support and Source for the Mac
>>
>> It's not a question of how easy it is to port to Linux, it's a question
>> of
>> what kind of market there is for video games on Linux, and the answer
>> to
>> that is "not big."
>>
>> Alfred, what engine would that be available on? Will the OSX support be
>> backported to Orange Box or would it require an update to whatever
>> engine
>> Portal 2 is being developed on (which I presume is based on the L4D2
>> engine?)
>>
>> --
>> Jorge "Vino" Rodriguez
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>
>
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-- 

Bucky

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