OS X can't open a dll file. You will have to recompile for OS X (I
assume Valve are using Xcode as their development environment, so it
won't be difficult). To answer Jonas's question, yes OS X does use .so
dynamic link libraries, but they're given the less confusing .dylib
file extension.

On 10 March 2010 22:59, Jonas 'Sortie' Termansen <hlcod...@maxsi.dk> wrote:
> I am not sure what you mean. Code has to be recompiled for all platforms
> (unless they are enough alike). From my understanding Mac OS X can't use
> Windows binaries, so they have to be compiled (does OS X use .so dynamic
> link libraries like other unix-alike systems?).  And hacking? Huh?
>
> Matt Lima Faiotto wrote:
>> I do agree that Mac Support does make sense, as it really doesn't require
>> you to recompile almost every component, keeping most of their application
>> safe from hacking.
>>
>
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-- 

Bucky

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