Hi,

Mine (Win 2003) also crashes.
Even deactivating Beetle does not help, seams that it crashes after a bot
has left the game.

> i don't get that.. and uhh. last night i got bannd from my server for ff
> kills.. lol me and a friend were bored. and i as well run mani za... so
> just
> to throw that out that i don't have that problem.. i actually haven't had
> any problems.
>
>
> ----- Original Message -----
> From: "Sgt.Rock -=GOM=-" <[EMAIL PROTECTED]>
> To: <hlds@list.valvesoftware.com>
> Sent: Monday, September 26, 2005 10:32 AM
> Subject: SV: [hlds] Still issues with last Server Update
>
>
>> Wondering:
>>
>> I am also having re-occuring crashes with mani version 1.10za (only
>> plugin).
>> Maybe the problem is related to friendly fire..(?) At least that is a
>> sure way that I can get the server to crash. By killing a team-mate
>> once, makes no harm..  But killing another team-mate again, even later
>> in a new game (same map), will get my server to crash with
>> memory-error...
>>
>> So... What are your FF-setting? On or off? And do you experience
>> crashes?
>> My server has FF set to "On".. And craches...
>>
>> Sgt. Rock
>>
>> ----- Original Message -----
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Not running Beetlemod, but running Mani v1.1.0za with 14 bots
>> continuously with 17 slots. Bots refer to humans and not a problem with
>> the official maps (30%) or Custom (70%) maps crashing.  If I do have a
>> crash it is usually a memory module that is causing it or a bad pointer.
>>
>> - Jim
>>
>> [EMAIL PROTECTED] wrote:
>> --
>> [ Picked text/plain from multipart/alternative ]
>> try adding
>>
>> pause
>>
>> after your startup command in your batch file and see what the last
>> thing the console spits out at you is, might be source of your problem.
>>
>> -------------- Original message --------------
>>
>>> Thanks for the reply -- actually its Assault it's crashing on
>>> (official version - first in my rotation).
>>>
>>> Bud
>>>
>>> ----- Original Message -----
>>> From: "Wolvie"
>>> To:
>>> Sent: Monday, September 26, 2005 8:48 AM
>>> Subject: RE: [hlds] Still issues with last Server Update
>>>
>>>
>>> > I use beetlesmod latest beta ( C1 ) I run 4 bots and fakefull
>>> > pluginas well and I have had no crashes. You may want to look at
>>> > what map it crashes on. It could be a problem custom map.
>>> >
>>> > -----Original Message-----
>>> > From: Bud Ingram [mailto:[EMAIL PROTECTED]
>>> > Sent: Monday, September 26, 2005 9:39 AM
>>> > To: hlds@list.valvesoftware.com
>>> > Subject: [hlds] Still issues with last Server Update
>>> >
>>> > With our without Beetlesmod, I am still having C++ errors indicating
>>
>>> > that the program has been requested to terminate in an "unusual
>>> > way".
>>> >
>>> > The only thing I can think of is that I have Bots loading with or
>>> > without people playing. Is there anyone else experiencing issues
>>> > similar to this?
>>> >
>>> > Thank you,
>>> >
>>> > Bud Ingram
>>> >


--

greetz

[Team America] Hackmett

Freedom is not free

www.tawp.de


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