Hi, Mine (Win 2003) also crashes. Even deactivating Beetle does not help, seams that it crashes after a bot has left the game.
> i don't get that.. and uhh. last night i got bannd from my server for ff > kills.. lol me and a friend were bored. and i as well run mani za... so > just > to throw that out that i don't have that problem.. i actually haven't had > any problems. > > > ----- Original Message ----- > From: "Sgt.Rock -=GOM=-" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Sent: Monday, September 26, 2005 10:32 AM > Subject: SV: [hlds] Still issues with last Server Update > > >> Wondering: >> >> I am also having re-occuring crashes with mani version 1.10za (only >> plugin). >> Maybe the problem is related to friendly fire..(?) At least that is a >> sure way that I can get the server to crash. By killing a team-mate >> once, makes no harm.. But killing another team-mate again, even later >> in a new game (same map), will get my server to crash with >> memory-error... >> >> So... What are your FF-setting? On or off? And do you experience >> crashes? >> My server has FF set to "On".. And craches... >> >> Sgt. Rock >> >> ----- Original Message ----- >> >> -- >> [ Picked text/plain from multipart/alternative ] >> Not running Beetlemod, but running Mani v1.1.0za with 14 bots >> continuously with 17 slots. Bots refer to humans and not a problem with >> the official maps (30%) or Custom (70%) maps crashing. If I do have a >> crash it is usually a memory module that is causing it or a bad pointer. >> >> - Jim >> >> [EMAIL PROTECTED] wrote: >> -- >> [ Picked text/plain from multipart/alternative ] >> try adding >> >> pause >> >> after your startup command in your batch file and see what the last >> thing the console spits out at you is, might be source of your problem. >> >> -------------- Original message -------------- >> >>> Thanks for the reply -- actually its Assault it's crashing on >>> (official version - first in my rotation). >>> >>> Bud >>> >>> ----- Original Message ----- >>> From: "Wolvie" >>> To: >>> Sent: Monday, September 26, 2005 8:48 AM >>> Subject: RE: [hlds] Still issues with last Server Update >>> >>> >>> > I use beetlesmod latest beta ( C1 ) I run 4 bots and fakefull >>> > pluginas well and I have had no crashes. You may want to look at >>> > what map it crashes on. It could be a problem custom map. >>> > >>> > -----Original Message----- >>> > From: Bud Ingram [mailto:[EMAIL PROTECTED] >>> > Sent: Monday, September 26, 2005 9:39 AM >>> > To: hlds@list.valvesoftware.com >>> > Subject: [hlds] Still issues with last Server Update >>> > >>> > With our without Beetlesmod, I am still having C++ errors indicating >> >>> > that the program has been requested to terminate in an "unusual >>> > way". >>> > >>> > The only thing I can think of is that I have Bots loading with or >>> > without people playing. Is there anyone else experiencing issues >>> > similar to this? >>> > >>> > Thank you, >>> > >>> > Bud Ingram >>> > -- greetz [Team America] Hackmett Freedom is not free www.tawp.de _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds