Dear All,

Thank you very much for all of your suggestions. I really appreciate your
advice. I´ll chek in detail all of your suggestions and I'll communicate
again if needed.

with kind regards,

Pablo

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El mié., 24 abr. 2019 a las 0:41, Murat Maga (<m...@uw.edu>) escribió:

> Dear Pablo,
>
>
>
> It has been a while I worked with surface scanners. When I was using a
> Konica/Minolta system (15 years ago), we will do a rotational scan (using a
> turntable), at specified interval (say every 20-30 degrees of rotation).
> Then the software will stitch them together and then we would evaluate the
> missed regions in 3D rendering, then reposition the specimen accordingly
> and capture missing portions as individual snapshots and patch the 3D
> reconstruction. So essentially it was a trial and error process.
>
>
>
> I think the quality of and the speed of the reconstruction software have
> improved tremendously (almost to the point of real-time in some cases), but
> I believe process is essentially the same. Perhaps someone with more recent
> knowledge of this technology can chime in.
>
>
>
> M
>
>
>
> *From:* Pablo Fisichella <fisichellapa...@gmail.com>
> *Sent:* Monday, April 22, 2019 7:29 AM
> *To:* morphmet@morphometrics.org; morphmet_modera...@morphometrics.org
> *Subject:* [MORPHMET] Help with surface scans
>
>
>
> Dear All
>
> I´m trying to obtain surface scans from human skulls and lithic artifacts
> (projectile points). I wonder how can I get the most complete possible
> scans, I mean usually is not possibly to obtain a complete scan at once. I
> know that several post-scan processing software have functions to fuse
> and/or align the different surfaces obtained and then create one surface
> but perhaps several of you have some tips to obtain the most complete
> possible surface scans.
>
> Any suggestion and advice is more than welcome
>
> All best,
>
> Pablo
>
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