On 28-10-2010 5:59, Khaled Hosny wrote:

As one of the luaotfload maintainers, I assure you that we never touch
such low level code :) at least to stay compatible with ConTeXt (I
really really have no interest in two incompatible OpenType
implementations, so in regard to that luaotfload is not a real fork but
ConTeXt code wrapped in some LaTeX palatable sweetener).

in that case it's fontforge that merges the two vectors (technically we can have one glyph name representing two unicode points) using the /C<num> logic that taco mentions; the best solution is to have sane glyph names

This either means it was fixed in later version of ConTeXt (our code is
derived from the texlive version), or the ConTeXt variant is doing more
stuff than what the plain one does.

it also relates to looping over the sparse tables ... sort of arbitrary what comes first

but, as taco mentions, \char140 does give a king here; doesn't it in latex?


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