Hello Michael,
Michael Raab wrote:
> if I'm using exactly one view (2 overlayed FBO's) per render server I
> works perfectly. But if I'm using more than 1 I don't get the expected
> results. When I'm using no FBO's but simple Viewports I can setup them like:
>
> 1. 0 - 0.83
> 2. 0.83 - 0.1666
> 3. 0.1666 - 0.25 ....
hm, what are these numbers (2nd line looks odd, typo?) ?
> ... I get the expected results. Server 1 renders the first 2 viewports
> side by side. How can this be done with FBO's?
I'm not sure I fully understand what you want to do, but if you want
more than one 'real' viewport rendered on a server you probably have to
add more FBOViewports that target the correct part of the underlying
image. After all FBOVs are rendered the image matches what the server is
supposed to render, then you post-process that image to get the final
view for that server.
Cheers,
Carsten
------------------------------------------------------------------------------
This SF.net email is sponsored by Sprint
What will you do first with EVO, the first 4G phone?
Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users