Hi Daniel,

Daniel Zuidinga wrote:
> Dirk Reiners schrieb:
>   
> I have now a ATL/Opengl-project from 
> http://msdn2.microsoft.com/de-de/library/fe7yfss0.aspx
> and it works fine in the testcontainer for activeX controls.
>
> but a soon as i include for example OpenSG/OSGSimpleSceneManager.h oder 
> OSGPassiveWindow.h
> i get the Debug Error:
>
> R6034
> An application has made an attempt to load the C runtime library without 
> using a manifest. This is an unsupported way to load Visual C++ Dlls. 
> You need to modify your application to build with a manifest. For more 
> information, see the "Visual C++ Libraties as Sahred Side-bySide 
> Assemblies" topic in the product documentation.
>
>
> MSDN says here http://msdn2.microsoft.com/en-us/library/ms235624.aspx:
> Visual C++ libraries cannot be used by a C/C++ application without a 
> manifest binding the application to these libraries. If a C/C++ 
> application that depends on a Visual C++ library does not use a 
> manifest, then an attempt to load the Visual C++ library as a dependent 
> DLL from the application-local folder will result in an error message 
> indicating that this is an unsupported way of loading a Visual C++ library.
>
> So i must have the manifest-files? How can i get them?
>   
AFAIK Andreas fixed that in the last few days, so a current dailybuild 
should contain them, and/or be able to build them.

    Dirk



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