Hello All, We are finally taking the plunge from OSG 1.2 and Producer to the newest version on SVN. (>GULP!<) We are using osgProducer::OsgCameraGroup with a single camera and a Producer::KeyboardMouseCallback. I have been reading that we COULD possible keep some of the Producer stuff, but it was recommended that we make the switch and I figure we might as well make the break clean.
I saw some porting notes on the Wiki, but they seemed to be mentioning the REASONS for the change from Producer to Viewer, not necessarily step by step porting directions as I would have hoped. There are a lot of paradigms that I am used to in Producer that seem so very foreign in Viewer. I did take a look at the osgkeyboardmouse example and that makes sense to me, so I think I will be ok using osgViewer::Viewer and replace my KeyboardMouseCallback with a osgGA::GUIEventHandler. My biggest question at this point is more about the version of Visual Studio I am using. We have been using VS 7.1 for all of our work so far, and I downladed a copy of VS 9 Express to compile the newest source from SVN. At first I tried to replace the Viewer code, still using VS 7.1 but linking to the libs made in VS 9, but I started getting strange errors about the compiler stack overflowing. I backed off all of my changes, because I figured that I really screwed something up, and I am going at it again. So that takes me to the real question here. Should I be able to link my VS 7.1 project to the new OSG libs built in VS 9 Express? Would it be better for me to port my whole project over to VS 9 Express? Perhaps I could use CMake and build the new OSG using VS 7.1 and then link that in with what I have? Thanks -- Rick
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