Hi all, A little new question about a c++ implementation of registry :
The static method instance() return a new registry each time, so each call have a new instance, so how can the registry's class plugin list can be good ? any call to registry::instance()->addReaderWriter() add the the reader/Wirter in a new registry instance ... so how can it works correctly ? Thanks for you help. Regards, Vincent. 2009/5/15 Vincent Bourdier <vincent.bourd...@gmail.com> > Hi Art, > > I need to make these lib (dll/so) for linux and window at least, so I need > common behavior. > I'm thinking a mix of the inheriting class and the osg plugin registry > behavior with the template static register method ... (note so > understandable I think) that is to say, may be a mix of all these way can > bring me to a good solution .. > > Still here if you have suggestion or ideas > > Thanks every one, still good to have quality help here :-) > > Regards, > Vincent. > > 2009/5/15 Art Tevs <arti_t...@yahoo.de> > > Hi Vincent, >> >> >> >> Vincent.B wrote: >> > Hi all, >> > If you need to load dynamically some DLL (as osg plugins) but theses DLL >> have no similar I/O (so make each one inherit from a base class have no >> sense), how will you do ? >> > >> > I'm thinking in the calssical loadLibrary and getProcAdress for each >> one, ... but if you know or think in an other solution, I would be very >> interested to hear it. >> > >> >> >> In windows world each dll can have an entry point. This is a C function, >> which will be called on dll loading. In unix world, I am not sure if there >> exists default entry point routines, I think yes, but I am not sure. >> >> cheers, >> art >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=12249#12249 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > >
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