hi all, I'm having a problem with not being able to pick on my HUD geometry when the main camera has a perspective projection. My app is able to toggle between perspective and orthographic. Picking on the HUD geometry works fine with orthographic, and the HUDs are visible in both projections.
I am setting near & far for the perspective projection, an obvious difference from orthographic. I tried altering the camera to set setComputeNearFarMode( osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR) just prior to picking with no change. The same problem occurs with osgUtil::LineSegmentIntersector and osgUtil::PolytopeIntersector. Does anyone have an idea what's going on here? The archives were very helpful. -Don Leich _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org