I meant to say the archives *weren't* very helpful.
-Don
Don Leich wrote:
hi all,
I'm having a problem with not being able to pick on my HUD geometry when
the main camera has a perspective projection. My app is able to toggle
between
perspective and orthographic. Picking on the HUD geometry works fine with
orthographic, and the HUDs are visible in both projections.
I am setting near & far for the perspective projection, an obvious
difference
from orthographic. I tried altering the camera to set
setComputeNearFarMode(
osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR) just prior to picking with no
change. The same problem occurs with osgUtil::LineSegmentIntersector and
osgUtil::PolytopeIntersector.
Does anyone have an idea what's going on here? The archives were very
helpful.
-Don Leich
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