robertosfield wrote: > > > Could you try removing the #define GL_ARB_vertex_buffer_object line from the > include/osg/BufferObject header to see if that allows the Qt header to > compile fine. > >
Removing the #define GL_ARB_vertex_buffer_object line did the trick. Fixing the GL_SHADER_STORAGE_BARRIER_BIT redefine warning is also straightfoward: > > diff --git a/include/osg/GLDefines b/include/osg/GLDefines > index e89bd3a..11ef3d2 100644 > --- a/include/osg/GLDefines > +++ b/include/osg/GLDefines > @@ -493,7 +493,7 @@ typedef char GLchar; > #endif > > #ifndef GL_VERSION_4_3 > -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 > +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 > ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62543#62543 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org