robertosfield wrote:
> 
> 
> Could you try removing the #define GL_ARB_vertex_buffer_object line from the 
> include/osg/BufferObject header to see if that allows the Qt header to 
> compile fine.
> 
> 


Removing the #define GL_ARB_vertex_buffer_object line did the trick.

Fixing the GL_SHADER_STORAGE_BARRIER_BIT redefine warning is also 
straightfoward:


> 
> diff --git a/include/osg/GLDefines b/include/osg/GLDefines
> index e89bd3a..11ef3d2 100644
> --- a/include/osg/GLDefines
> +++ b/include/osg/GLDefines
> @@ -493,7 +493,7 @@ typedef char GLchar;
>  #endif
> 
>  #ifndef GL_VERSION_4_3
> -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000
> +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
> 

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=62543#62543





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to