Hi Phileppe,

Good to hear you've been able to fix the problems.  Could you send me the
whole modified files so I can do graphical diff to make sure I get all the
correct modifications.

Thanks,
Robert.

On 1 February 2015 at 12:08, Philippe Renon <philippe_re...@yahoo.fr> wrote:

>
> robertosfield wrote:
> >
> >
> > Could you try removing the #define GL_ARB_vertex_buffer_object line from
> the include/osg/BufferObject header to see if that allows the Qt header to
> compile fine.
> >
> >
>
>
> Removing the #define GL_ARB_vertex_buffer_object line did the trick.
>
> Fixing the GL_SHADER_STORAGE_BARRIER_BIT redefine warning is also
> straightfoward:
>
>
> >
> > diff --git a/include/osg/GLDefines b/include/osg/GLDefines
> > index e89bd3a..11ef3d2 100644
> > --- a/include/osg/GLDefines
> > +++ b/include/osg/GLDefines
> > @@ -493,7 +493,7 @@ typedef char GLchar;
> >  #endif
> >
> >  #ifndef GL_VERSION_4_3
> > -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000
> > +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
> >
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=62543#62543
>
>
>
>
>
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