Now I am in China.
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
I met this problem too.
-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of kingfu
Sent: Friday, March 27, 2009 2:09 PM
To: Android Developers
Subject: [android-developers] why I can't access http://developer.android.com
thank you for your reply. I am doing that in the method named
getToneToRing(data). it is called in the code, but i did not include
the method code. i can get the result it returns, but it returns one
before I have a chance to pick any of them. Its like the setResult()
method is being called
If you being China Mainland , it is blocked.
Best Regards
Eric Chan
2009/3/27 hu.fu-...@iac.com.tw
I met this problem too.
-Original Message-
From: android-developers@googlegroups.com [mailto:
android-develop...@googlegroups.com] On Behalf Of kingfu
Sent: Friday, March 27, 2009
Actually, thank you. After double checking against your code sample I
found the problem. I was looking at the search requestCode, not the
resultCode.
Thanks again.
On Mar 26, 10:21 pm, for android forandr...@gmail.com wrote:
Yes you are missing in the onActivityResult
U need to check the
bump
On Thu, Sep 4, 2008 at 7:45 PM, Ernest sunkil...@gmail.com wrote:
Hi,
Anyone konws the ConnectivityBroadcastReceiver class? There is
nothing clues in new SDK documents.When I ran my app,there is an
error in background
09-05 09:53:58.889: ERROR/ActivityThread(188):
same problem here even though i never register any intentreceiver in
my app. im using MapActivity, maybe there is a bug in the api
implementation.
On Thu, Sep 4, 2008 at 7:45 PM, Ernest sunkil...@gmail.com wrote:
Hi,
Anyone konws the ConnectivityBroadcastReceiver class? There is
nothing
Remove or put super.onActivityResult(requestCode, resultCode, data);
after add
if (resultCode == RESULT_OK)
int Result_ok =0
Best Regards
Eric Chan
On Fri, Mar 27, 2009 at 1:27 PM, xuxiake2...@gmail.com
xuxiake2...@gmail.com wrote:
I want to start a new activity in a sub class of
i am developing an ime on android. i have some questions.
1. why InputMethodService force the ime developer to follow the fixed
layout - extracted text, candidate view and input view. i want to
layout them by myself. can i do this via derive the
AbstractInputMethodService? if yes, can android
When I start the task I get this in the LogCat debug log:
WARN/ActivityManager(54): Activity is launching as a new task, so
cancelling activity result.
Does it look like I am starting it incorrectly?
Thank you.
On Mar 26, 10:21 pm, for android forandr...@gmail.com wrote:
Yes you are
Nevermind. You already answered it with the Sample.zip. I didn't see
the attachment.
On Mar 26, 10:21 pm, for android forandr...@gmail.com wrote:
Yes you are missing in the onActivityResult
U need to check the result code.
Look @ the sample i have attached.
@Override
protected void
In the APIDemos
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Create our Preview view and set it as the content of our
// Activity
mGLSurfaceView = new GLSurfaceView(this);
mGLSurfaceView.setRenderer(new
On Fri, Mar 27, 2009 at 12:04 AM, Paranoia zheny...@gmail.com wrote:
1. why InputMethodService force the ime developer to follow the fixed
layout - extracted text, candidate view and input view. i want to
layout them by myself. can i do this via derive the
AbstractInputMethodService? if yes,
Unfortunately no. You have to draw the background yourself onto the surface.
On Fri, Mar 27, 2009 at 12:13 AM, Dan Raaka danra...@gmail.com wrote:
In the APIDemos
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Create our
No a surface view punches a whole through your window at its location to let
the surface be seen. Its whole point is that you have complete, direct
access to the surface/pixels inside of it. If you are wanting to do
something like this, you might want to think about whether you want a
surface
Ok, got it.
On Fri, Mar 27, 2009 at 6:53 AM, Tim Bray timb...@gmail.com wrote:
On Thu, Mar 26, 2009 at 4:01 PM, Mariano Kamp mariano.k...@gmail.com
wrote:
Tim,
I (http://newsrob.com) am parsing atom feeds using the XML pull parser
and
the title of type html contains those entities
Thank you for such a quick reply!
please see my comments in line.
On Mar 27, 3:14 pm, Dianne Hackborn hack...@android.com wrote:
On Fri, Mar 27, 2009 at 12:04 AM, Paranoia zheny...@gmail.com wrote:
1. why InputMethodService force the ime developer to follow the fixed
layout - extracted
Can any one help on this?
On Mar 26, 6:20 pm, Ren rens...@gmail.com wrote:
I have the following code to save a bitmap to a jpg file. It works except I
couldn't specify the file name.
The image file is save in /sdcard/dcim/Camera. How do I specify a file name,
or even the saved path?
Keith Wiley wrote:
My View subclass is can be written one of two ways, I've tried both.
One implements OnGestureListener, the other doesn't. In both cases,
the Activity registers the view for context menus when the view is
created and registers itself, the activity, as the context menu
It may be broken. I don't know the state of the code you are working with.
On Fri, Mar 27, 2009 at 12:23 AM, Paranoia zheny...@gmail.com wrote:
Thank you for such a quick reply!
please see my comments in line.
On Mar 27, 3:14 pm, Dianne Hackborn hack...@android.com wrote:
On Fri, Mar 27,
did u try TITLE
On 3/27/09, rens...@gmail.com rens...@gmail.com wrote:
Can any one help on this?
On Mar 26, 6:20 pm, Ren rens...@gmail.com wrote:
I have the following code to save a bitmap to a jpg file. It works except
I
couldn't specify the file name.
The image file is save in
all right... i will follow this issue. hope for new change.
On Mar 27, 3:46 pm, Dianne Hackborn hack...@android.com wrote:
It may be broken. I don't know the state of the code you are working with.
On Fri, Mar 27, 2009 at 12:23 AM, Paranoia zheny...@gmail.com wrote:
Thank you for such a
hi Eric Chan
onActivityResult not be called
I remove super.onActivityResult(requestCode, resultCode, data);
but problem still exist
On 3月27日, 下午3时03分, Eric Chan jude...@gmail.com wrote:
Remove or put super.onActivityResult(requestCode, resultCode, data);
after add
if (resultCode ==
Thanks Michael for your reply.
On Mar 27, 12:07 am, Michael MacDonald googlec...@antlersoft.com
wrote:
AFAIK, bitmaps *are* created outside the Java heap, and there is a limit
of 16MB imposed on the *sum* of the Java heap and the total of the
allocated bitmaps.
So, does this mean, that there
Hi,
I wish to get the environment variable which is set by a daemon in
native but failed. Some details:
in the daemon, which is started by root
setenv(MY_NAME, name, 1);
in java code, which is started by system
String name = System.getenv(MY_NAME);
Could anybody give some suggestion?
I can confirm this issue. Since I switched from portrait to landscape,
the sensor values are messed up *sometimes* (swapped) and then I need
to restart the app!
Did we miss something or are the sensor values buggy in landscape
mode?
--~--~-~--~~~---~--~~
You
It is the case of creating 3D views, which is what that i am trying to
do ..
For setting the background with a color (equivalent of
setBackgroundColor), using
glClearColor(float red, float green, float blue, float alpha)
with the right values does the trick in the function
public void
Bit of reference material for you
http://oreilly.com/catalog/linuxkernel/chapter/ch10.html
Al.
_
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Dianne Hackborn
Sent: 26 March 2009 23:16
To: android-developers@googlegroups.com
Yeah... none of them have background apps.
On Fri, Mar 27, 2009 at 2:33 AM, Al Sutton a...@funkyandroid.com wrote:
Ahh so that's how the PSP, DS, and iPhone do it Hold up, that doesn't
sound right... :).
Al.
-Original Message-
From: android-developers@googlegroups.com
And once again we get pointed back to the idea of pausing most (if not all)
background apps to achieve a good user experience.
Even the PS3 which has far better hardware than the G1 goes down this route
as it pauses the game just to bring up an in-game menu. The only thing it
ever tries to run
No, I was not pointing back to this idea.
And the PS3 does that because it's a *video game console.* On which
you usually do *one thing at a time.*
On Fri, Mar 27, 2009 at 2:44 AM, Al Sutton a...@funkyandroid.com wrote:
And once again we get pointed back to the idea of pausing most (if not
Reading the bold docs in upper case is always good. :) I did not
remember this info, and it's working as expected. Thanks!
BUT: I use a *fixed* landscape orientation, so the orientation should
not change. On the screen it does not when opening the keyboard, but
if the sensor does it seems more
Specifically I want to know if one can give me better performance.
I want to draw the whole surface myself as I am scrolling a large
bitmap.
Basically I am trying to figure out how things like ListView /
GridView do smooth scrolling (see thumbnails in picture viewer app)
and writing custom
thanks Mark.
I installed HTTPDebugger on Window and understand i was sending a
post.
i changed my code to HttpGet and its working fine now.
On Mar 25, 4:16 pm, Mark Murphy mmur...@commonsware.com wrote:
zeeshan wrote:
thanks for the reply Mark!
i tried httpget also but same 500 error.
I guess it comes down to the choice of do we want high performance games on
Android or not.
At the moment it seems clear that due to the ability of background tasks to
continue running it is next to impossible to provide predictable performance
for resource demanding games on all users devices
Here you go:
http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1Sect2=HITOFFd=PALLp=1u=%2Fnetahtml%2FPTO%2Fsrchnum.htmr=1f=Gl=50s1=7,469,381.PN.OS=PN/7,469,381RS=PN/7,469,381
If an edge of the electronic document is reached while translating
the electronic document in the first direction while
I had the same problem.
I fixed it using a static sensor-reading object. Therefore while
changing between activities sensors didnt swap. When the sensor-
reading object was created every time a proper activity was started
sensors did some pretty weird stuff.
On Mar 27, 10:52 am, Markus Junginger
On Fri, Mar 27, 2009 at 12:06 PM, Al Sutton a...@funkyandroid.com wrote:
I guess it comes down to the choice of do we want high performance games on
Android or not.
At the moment it seems clear that due to the ability of background tasks to
continue running it is next to impossible to
You are looking at *ONE* use case. Android is trying to provide an
efficient system to the users that also allows background apps. I'm
not saying it's an easy problem to solve, I'm saying that the
comparison with some other devices out there is moot when they're not
trying to reach the same
Or an Exclusive app and App that can pause exclusive app pair of
permissions.
If you really want to make this user friendly the settings page could allow
users to select which apps with the App that can pause exclusive apps
permission actually can pause the exclusive app (some users will want to
As the OP of whats turned out to be a very long thread (!), I'd like
to add a few thoughts.
Android is indeed a great media / networked platform but I don't think
this will be enough to sustain the platform longterm - I don't want to
see Android develop into just a techy's phone - I want it to
Hi Al,
Are you sure the PS3 pauses games to show its menu? I'm pretty sure
this is up tot the coder.
S
On 27 Mar 2009, at 10:44, Al Sutton wrote:
And once again we get pointed back to the idea of pausing most (if
not all)
background apps to achieve a good user experience.
Even the
but apple has infringed others' patents too... especially good old
palm's.
so palm went ahead to happily use apple's patents instead of suing..
revenge or understanding.. I wudnt know. but it is sick that some
simple stuff like this can be patented .. just because you started
using touch first.
And how exactly do you want to use it?
On Mar 26, 7:50 am, Venkateswara Saripalli
venkateswara.saripa...@gmail.com wrote:
Hi All,
I am beginner to android. I want user RS232 interface with android. Please
suggest me where can I get sample code.
Advance thanks for your help.
Venkat
On Mar 27, 11:11 am, Lukasz M lukasz.mosd...@gmail.com wrote:
I had the same problem.
I fixed it using a static sensor-reading object. Therefore while
changing between activities sensors didnt swap.
But what happens when you start the app with the keyboard open?
Wouldn't you have swapped
Romain,
You seem to underestimate the power of games.
I can buy a phone for $20 or even less, which makes calls.
I can buy a phone for $50 which has internet browsing, e-mail, sms,
mms, blah, blah, blah.
I can buy a phone for $100 which has GPS, and what not.
People don't buy phones to make
What is the best way to create a file in my application, that I can
use/ read outside of the application?
Aren't i able to set a path for my file e.g. write it on the sdcard?
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
This is intentional - the values in the 1st three elements of the
array depend on the orientation. If you want values that don't change,
then use elements 3, 4, 5. It's noted in the onsensorchanged
documentation as below:
IMPORTANT NOTE: The axis are swapped when the device's screen
orientation
I'm writing a content provider that returns data about game sessions.
This data comes from an SQLite table. However, the client that
consumes it will also want summary data: total wins, current/best
winning streak, and so on. I'm not sure which approach to use.
* Possible Approach 1: Do nothing,
Hi,
I have installed my gps.apk on my android, and i think it works well
as when i start the app, the log shows:
jpeg error 53 not a jpeg file: starts with 0x%02x 0x%02x
IllegalStateException on drawMap,wiping cache.
Java.lang.IllegalStateException: Null Bitmap !/
Ahh so that's how the PSP, DS, and iPhone do it Hold up, that doesn't
sound right... :).
Al.
-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Romain Guy
Sent: 26 March 2009 22:12
To:
All the ones I've used pause the game.
It may be up to the coder and the sample I have used is just a small sample
(about 15 games), and I can see that with games allowing timers to continue
counting down or enemies to attack you whilst you are using the menu bar
would frustrate the user, so it
I strongly agree with the idea that foreground processes should be
preferred. Currently I develop a game, which - like most games -
relies on a constant high frame rate. At first, the game pretty sloppy
until I realized some background app was draining CPU resources. So I
uninstalled some of them
What I'm advocating is the Building on the shoulders of giants principal.
To start with we get to where everyone else is by using commonly accepted
techniques (i.e. limiting background tasks), then we improve on it.
Yes I am looking at one case, but in terms of revenue it's the big one, and
that
remount the sdcard maybe ok!
在2009-03-27,冰咖啡不加糖 xinyu...@gmail.com 写道:
me too.
On Mar 27, 10:41?am, Eric Chan jude...@gmail.com wrote:
I met the same question
Best Regards
Eric Chan
On Wed, Mar 25, 2009 at 3:57 PM, Victor vkrugli...@gmail.com wrote:
I just download a cupcake branch
Mark, thanks for your answer. You are absolutely right. This is an
open source project. Yesterday I was just a bit annoyed to see that it
won't work as easy as I hoped. I'll file an issue.
On Mar 26, 4:08 pm, Mark Murphy mmur...@commonsware.com wrote:
I chose the do it yourself approach and
Josh Dobbs wrote:
Here's what my code looks like...
*
private
* Collection __cars_;
Car _myCar_=
*new* Car(1,1,*false*,5, blue);
Car _myCar2_= *new* Car(1,1,*false*,5, red);
_cars.add(myCar);
_cars.add(myCar2);
Collection is an interface, not a class.
There are about 20
Hi all,
Alert dialogs which were properly displaying the full text (around 15
words) in SDK-1.0 , are trimming down the text to around 5 words in
SDK-1.1.
eg.
SDK1.0 = Welcome. This is an android based application. SDK used is
1.1-Release 1.
SDK1.1 = Welcome. This is an android based app...
Hi Lutz. Thanks for your answer. What you propose is what I tried
first in different variations:
XmlPullParserFactory factory = XmlPullParserFactory.newInstance();
XmlPullParser xpp = factory.newPullParser();
The returned xpp is an instance of org.kxml2.io.KXmlParser and thus
cannot handle the
Are you using dialog titles?
Somebody from the Android team decided that dialog titles can't be
longer than 2 lines anymore. That means they can not be longer than 2
words in some cases/languages. And no, nobody has explained the
reasoning behind this move (other than - why are you using so long
I raised a bug for this: http://code.google.com/p/android/issues/detail?id=2311
By the way, I wonder what ContentResolver.startSync() does? Maybe one
has to call this in order to see an up-to-date media DB? (Its
documentation is, as usual, a bit lacking.)
Yes, i m using dialog titles. So going ahead do i need to replace my alert
dialog with something else?? What is the suitable replacement u recommend??
Thanks.
On Fri, Mar 27, 2009 at 5:41 AM, tauntz tau...@gmail.com wrote:
Are you using dialog titles?
Somebody from the Android team decided
Oh and, how did you resolve a content URI to an image path? I realized
that the read into memory approach does not work for me, because
sometimes when I go through an open-read-close-open-read cycle for the
image stream, I get an IOException (funny enough, not always).
If you are actually using your dialog title for the title and it won't
fit, then I suggest you file a bug report
(http://code.google.com/p/android/issues/ ) since for me this is a bug
(eg dialog titles can be only 2 lines.. really - that's a problem in
some languages where common words are way
Hi man,
Thanks for ur quick reply.. Yes i m actually displaying a message. So i will
try it out with setMessage function and revert back.
Thanks again.
On Fri, Mar 27, 2009 at 6:04 AM, tauntz tau...@gmail.com wrote:
If you are actually using your dialog title for the title and it won't
fit,
okay, one solution is to do something like this:
String path = Environment.getExternalStorageDirectory
().getAbsolutePath()
+ /dcim/Camera/ + [value of DISPLAY_NAME column for
this image];
and then do a new File(path).length()
but I'm not sure if that path value is
I was thinking on the same lines. Maybe have a Gaming Mode where the
user knowingly chooses to turn the device into a games machine for
better performance.
Pd.
Markus Junginger wrote:
I strongly agree with the idea that foreground processes should be
preferred. Currently I develop a game,
Read my post from yesterday at 10am again :-)
Execute a query using your content-uri, and use the returned cursor to
obtain the physical file-path (use the ImageColumns.DATA).
On Mar 27, 9:27 am, matthias m.kaepp...@googlemail.com wrote:
okay, one solution is to do something like this:
But discarding background apps is not the
appropriate solution, it's just one easy solution
Easy solutions are usually pretty good! :-) But maybe not in this
case.
Romain, what would you deem to be appropriate solutions?
Thanks Dianna,
We are looking at more strongly enforcing that background
You can not create a Collection. It is an interface, as other already
pointed out.
Judging from your other posts, i'd suggest your using an
ArrayListCar.
An ArrayList is basically some behavior around an array of objects (in
your case Car[]). Internally, it's using an array and it handles all
ah my bad, I missed that. Very confusing tho, since the documentation
says about that column:
public static final String DATA
The data stream for the file
Type: DATA STREAM
Constant Value: _data
that sounds to me more like a BLOB than a path!
On Mar 27, 2:45 pm, Streets Of Boston
I call hack again. Imagine what the Android haters would say
IMMEDIATELY! Your phone has to have a special mode to handle a simple
display smoothly? BWAHAHAHA etc. etc.
On Mar 27, 7:43 am, Pd lotusscr...@gmail.com wrote:
I was thinking on the same lines. Maybe have a Gaming Mode where the
How do you register an activity to get trackball events?
On 25 mrt, 18:31, David Turner di...@android.com wrote:
You need to register your activity to the system to tell it that you can
handle trackball events directly. If you don't, then the system will emulate
the events with key down/up
As you know the technical reasons you would think along those lines.
Consumers don't know the ins and outs of the device so they probably
wouldn't think the same as you or I. Turning a negative into a
positive, a good marketing team would have a field day with this.
Something along the
On Mar 27, 12:33 am, skink psk...@gmail.com wrote:
what do you return in OnGestureListener.onLongClick() method?
I hadn't added that method at all. It looks from the docs like
onLongClick() is a View method, not an OnGestureListener method as
suggested above. There is a
On Fri, Mar 27, 2009 at 4:23 PM, Sundog sunns...@gmail.com wrote:
I call hack again. Imagine what the Android haters would say
IMMEDIATELY! Your phone has to have a special mode to handle a simple
display smoothly? BWAHAHAHA etc. etc.
On Mar 27, 7:43 am, Pd lotusscr...@gmail.com wrote:
I don't know if this is a bug somewhere but I have observer the
following odd behavior:
Installed an app called Bar Control and made a shortcut to an app
called Barcode Scanner (Bar Control puts the shortcut to the
notification bar so you can launch random apps directly from there)
Once out of
Seen the exact same problem. Gave up on this one a while ago.
On Mar 27, 2:38 pm, Keith Wiley kbwi...@gmail.com wrote:
On Mar 27, 12:33 am, skink psk...@gmail.com wrote:
what do you return in OnGestureListener.onLongClick() method?
I hadn't added that method at all. It looks from the
Possible Approach 5, similar to 3 - a phony table with 3 columns:
1. Name/Key/Whatever
2. Type (enumeration)
3. Data (string)
The client would only need to convert the data from string to the
appropriate type.
Cheers
On Fri, Mar 27, 2009 at 11:21 AM, Jesse McGrew jmcg...@gmail.com wrote:
I think you are doing a disservice to the intelligence of both Android
users and Iphone users... they're more sophisticated than THAT! BWA
HA HA, your little Android has to have a special mode for what
everything else can do out of the box... I don't think people are as
gullible as you do, lol.
If you're still looking, I have two possible solutions for you, both
slightly unpleasant:
(1) You can make the gallery do a fling with a chosen velocity, thus:
myGallery.onFling(null, null, velocity, 0);
By tweaking the velocity, you can set up values to move the selection
by one or two in
I have an observation concerning how Android handles scheduled events
and would like any suggestions, comments, or feedback on how other
developers have handled this behavior in Android.
I have noticed that there does not appear to be anyway to schedule an
event to happen at regularly scheduled
Environment variables will only be visible in processes descending from
the process that sets them. Since the app processes in android aren't
spawned from your daemon, you won't be able to see the environment
variables there.
Charles Lu wrote:
Hi,
I wish to get the environment variable
This is a common problem when using the BimapFactory.decode, there
is a bug or memory leak. We've had lengthy discussions about this in
previous threads. Using smaller bitmaps, using bitmap.recycle(), and
turning down the sample size can mitigate, but not eliminate this
problem.
clarkbriancarl wrote:
The best I can get in a 24 our period for an
alarm scheduled every 10 miutes is about 75% (110 out of 144 repeating
alarms). I have tried varying this interval from 1 minute to 30
minutes with the same result. I have tested on a non-rooted T-Mobile
both 1.0 and 1.1
Java is a very general term these days, to Sun it is a 'brand' , in
corporate speak. What the statement is trying to say is that Symbian
devices
accept J2ME which is a subset of the Java language and API's for
mobile devices. Android and J2ME do not really have much to do with
each other,
That is because both your receiver and the onboard application both
grab the message from the same intent, intents can be captured by more
than one receiver, howerver your receiver cannot consume the intent
such that it is not available to other receivers.
Mark
On Mar 24, 3:29 pm,
I have already try to use array of classes for every branch of switch,
but it seems to be tooo slooow, because of Android architecture or of
other reasons.
My switch looks like:
switch(opcode)
{
case 0x00: ... break;
case 0x01: ... break;
case 0x02: ... break;
...
Hey all,
My app uses a TabHost containing one tab with a ListView and another
tab with a simple form. When the keyboard is slid out in order to
write into the form fields, I don't get automagic scroll bars added to
the LinearLayout around my form elements.
Does anyone know why this is? Or
On Fri, Mar 27, 2009 at 2:35 AM, Al Sutton a...@funkyandroid.com wrote:
Or an Exclusive app and App that can pause exclusive app pair of
permissions.
If you really want to make this user friendly the settings page could allow
users to select which apps with the App that can pause exclusive
I have a similar problem: When putting different widgets in a
listview, things get out of hand.
I had three custom relative layouts and a spinner in that listview,
and everything worked fine. I then added another spinner and a button,
and now the spinners do not update their focused/clicked
Currently our approach for scheduling is that apps doing background work on
a thread should lower that thread's priority
Whoops. I released an app that didn't do this. It's not obvious, I
think.
We are looking at more strongly enforcing that background applications can
not take too many
papi games read you android id - then they simple link the name and
android_id on the site :)
On Mar 26, 9:59 pm, wanzi ! wanzihe...@gmail.com wrote:
droozen, thanks your reply!
But in fact,this application didn't read the number or IMEI code of my
phone ,because the waring information of
[/QUOTE]
I think you are doing a disservice to the intelligence of both Android users
and Iphone users
[/QUOTE]
Copy and Paste :-)
Now that is exciting stuff! lol
Where Google engineers are concerned I have complete and total respect
for them. I know they will do the right thing.
The hack comment is not to say can't do it, users will know it's a
hack, it's more like can't be done, the core team is too good to
throw in a hack. If they're like most programmers I know, they'd quit
before writing code they perceived as a hack. And this WOULD be a hack
of gigantic
You need to use a ScrollView inside your tab.
On Fri, Mar 27, 2009 at 8:47 AM, mafro mafro...@gmail.com wrote:
Hey all,
My app uses a TabHost containing one tab with a ListView and another
tab with a simple form. When the keyboard is slid out in order to
write into the form fields, I don't
Please do not discuss patents on this list.
On Fri, Mar 27, 2009 at 3:21 AM, Rajesh S rajeshs...@gmail.com wrote:
but apple has infringed others' patents too... especially good old
palm's.
so palm went ahead to happily use apple's patents instead of suing..
revenge or understanding.. I
Just on Question. hope you have a sec to help me.
if i have many drawables to request like
mbs[0] = (Button) findViewById(R.id.cmd_door_0);mbs
[0].setOnClickListener(myOcl);
mbs[1] = (Button) findViewById(R.id.cmd_door_1);mbs
[1].setOnClickListener(myOcl);
mbs[2] =
Hi Mark,
THanks for the reply. I use your book as a reference from time to
time. I would recommend it to anyone reading this.
Before I open an issue, I would like to hear from other developers to
see if their experiences have been similar, and if not, do some code
comparison to see what they
Ha!
Let's not be copycats. The spring list effect is cool but we can have
different ones, even better. In the latest G2 video you can see a very cool
effect when changing orientation.
Still the slide screen effect that is supposed to come in the next version
is really nice.
The only thing that
1 - 100 of 154 matches
Mail list logo